Quote Originally Posted by SweetPete View Post
Yeah I don’t want more dps abilities. I don’t wanna go back to ARR-SB era when some healers prioritized dps over healing and wiped parties. Or leave their healing partner to main heal while they just used the occasional ogcd heal to help out. I say increase the damage and make us heal more. I do think we have too many healing abilities from what we do now but making encounters more healer heavy will make me pretty happy.
Reducing the amount of DPS buttons has not changed "healers prioritizing dps over healing" so giving more won't suddenly cause a mass pandemic of "GREEN DPS WHO DONT HEAL!" and 3/4 healers heal almost entirely through oGCD actions so I'm not sure what you're on about
Increasing the amount of healing required does nothing to help all of those aforementioned party wipers and instead makes it harder for new players, DPS actions do not raise the skill floor

I'm really unsure of why people who are so against having more to do than spam Glare Glare Glare because of "we wiped in the past!" always have the solution of "just make the entire role harder!"
Try to understand what you're asking for here lol