ah yes spoken truly by someone who has never touched the contentThat's, pretty pathetic. One can tell when another is that starved for what should be a basic function. Seriously? Undyeables in 2022? GW2 had this downpat out the gate. And if your other reward is a pretty number on a website that's against the ToS, then WEW, that's bad.
I don't want to trash high-enders too much, but said high-end content in XIV ranks among the absolute easiest out of nearly any other comparable game. Even the elites of this game are rather casual, considering how the devs took to the predictable "dance"-like design of fights. With enough memorization skills, you'll beat literally anything in this game. In any difficulty. It's just a cheap dopamine injection for many who either aren't interested in other games or couldn't hack it in said other games. The perma-enraged Rajang was far more difficult than anything XIV had to offer in terms of on-the-fly thinking you had to do and the rewards being unachievable cosmetics in any other fashion was the motivation. Considering the main point of Savage is to prepare for Ultimate, however, it has a huge focus instead on the effectiveness of that weapon, which will be quickly outdated.
Essentially, as usual in the end-game, the devs simply don't know how to handle their target audience. They offer cheap confetti and people have to make their own fun by constructing websites that would get them banned should SE bother to look into it.
fantastic




Fancy glams, playing with friends and the content itself was also pretty fun for me.





It's usually how it goes. The ones claiming the game is super easy and casual never actually do anything difficult.
Because it’s fun! Prog is great and that first kill on the cusp of enrage with your heart pounding is something else entirely!




You are being rewarded, just not the way you wanted to.Yep my question is exactly thatBut in dark souls, hard boss gives you good gear that you can use the rest of the game. Not totally the case here.
Like you said it's a videogame, you play it for fun. And after killing something that took me 2 weeks to learn, i love receiving an item or something useful on it, and not just killing it "for challenging content".
Challenging content should be rewarded. At least it's my point of view.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
I mean, if you dont automatically assume this is the baseline case then your putting yourself at a disadvantage.
Its just the same boring song and dance. "Dance style fights"
Like ok you watched a youtube clear of 8 coordinated raiders after hours of prog make something look easy.
Nevermind the fact that just a few weeks ago SE just released what is widely considered the hardest fight this game has ever seen. World first raiders from wow put 160+ hours into it and are only halfway thru.

what's the point of playing ff14?Hey all,
I started savage couple weeks ago, it's difficult but not that difficult either.
I'm actually on P3S and learn the mecha with my roster.
I wonder though, BIS taken appart, what's the point of the savage content? Just killing difficult boss?
For what? You can be full 600 ilvl (except weapon 595) only with memoquartz. What's even the point of learning and training hours just for killing a boss who gives you nothing really important.
I'm just curious, everyone seems so happy with how the actual endgame content are right now but i don't get it.
Even if you farm and you have everything BIS, in the next big patch when new ilvl release, the stuff from crafting will be 10 ilvl more than your actual BIS.
What's the point? How do you guys don't be bored of farming something that are not more useful than the other one which you don't need to farm to have it but just wait weeks and weeks...
You can't use your stuff on PVP and every roulette are sync so, your stuff means nothing, except for helping you killing the savage you already kill.
Even doing ultimate gives you nothing more except a skin... It just feel weird.



You cannot queue into DSR without a P4S clear.Hey all,
I started savage couple weeks ago, it's difficult but not that difficult either.
I'm actually on P3S and learn the mecha with my roster.
I wonder though, BIS taken appart, what's the point of the savage content? Just killing difficult boss?
For what? You can be full 600 ilvl (except weapon 595) only with memoquartz. What's even the point of learning and training hours just for killing a boss who gives you nothing really important.
I'm just curious, everyone seems so happy with how the actual endgame content are right now but i don't get it.
Even if you farm and you have everything BIS, in the next big patch when new ilvl release, the stuff from crafting will be 10 ilvl more than your actual BIS.
What's the point? How do you guys don't be bored of farming something that are not more useful than the other one which you don't need to farm to have it but just wait weeks and weeks...
You can't use your stuff on PVP and every roulette are sync so, your stuff means nothing, except for helping you killing the savage you already kill.
Even doing ultimate gives you nothing more except a skin... It just feel weird.
You gotta do it to go back in time to save our HW boy.
He needs you.
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