I'm in the same camp.
Despite what some people may think from my posts alone, I'm firmly in the casual camp but I enjoy challenging myself in games; whenever I start a new single-player I crank up the difficulty to max and see if I can still get away with RP/ flavour builds (got steamrolled in Pathfinder... when they say "Unfair", they MEAN "Unfair").
Casual doesn't mean that I have to avoid anything challenging or can't aim to play well nor does it mean I can't enjoy a bit of friendly performance competition or mull over mappings. I can be casual and still have very solid knowledge and experience and put it to use every time I do content.
But overall I don't play FFXIV all that much - sometimes entire months pass with me only logging in for raiding, some housing, crafting raid consumables and that's it.
I was hoping that expanding the Trust/ Duty Support system would add more options for everyone.
I'd even be 100% fine if a spectator mode existed for every single duty in this game - as long as it is only an option. The problem for me is that only one side has been given an option.
The only "option" for mildly challenging 4man content is getting a full premade and queue with min ilvl or stripping and preferably also no jobstone. That's about as much as an option as saying I could just try to play with my feet instead of hands or randomize my keybinds.
The only "option" for mildly challenging 8man outside of savage/ ultimate is hoping you get a clownfiesta party that fails everything they possibly can.
I feel like many changes lately pander to one crowd getting everything at once: easy content so you don't have to "play it like a second job" or be "super duper elitist hardcore" while also having the MMO aspect and getting the same reward as everyone else.
The other crowd has Savage and Ultimate which is 8man premade only on EU/ NA.
Ex is in a good spot for midcore difficulty but suffers from the same restrictions as Savage/ Ultimate.
I'm not holding my breath for Criterion dungeons but I'd love to see more midcore 4man content that you can pug through DF, preferably with several difficulty levels and you can work your way up. And it would be okay if not every party can clear it without problems - the chance to fail is part of midcore and above difficulty.
I would also like to see more difficult 8man DF content and open-world things but for now I'd be happy with just giving midcore difficulty for 4man as an option.



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