Quote Originally Posted by OM3GA-Z3RO View Post
The problem is that it all boils down to: Too Easy or Too Hard

There is no in between.
That's because you've been playing so long that the in-between is second nature to you. Your perspective on this is completely skewed. The "too hard" for you consists of novel mechanics that you haven't seen for the past 90 levels. By your standard, the entire game past level 50 is "too hard" for new players. With practice, it gradually becomes "in-between," and then eventually it'll become "too easy." That's how it should be, and that's the mark of a properly designed game. What doesn't make sense is for a long-time vet who has mastered the mechanics to insist that they retroactively ratchet up the difficulty on all the content that they mastered long ago so that they can feel a sense of challenge again in content that they've already done hundreds of times and is now completely optional for them.

Many of the posters on these forums are long-time players who have the same skewed perspective that you do, and I'm sure they're going to upvote you. Don't delude yourself into thinking that tens or hundreds of upvotes on a game's forums is in any way a representation of how well your suggestion would be taken by the millions of players who are subbed to this game. Most of the players whose content you're proposing to ruin will never even browse to this page, let alone post on it.