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  1. #21
    Player
    Lihtleita's Avatar
    Join Date
    Jan 2018
    Posts
    936
    Character
    Lihtleita Lonstyrmwyn
    World
    Lich
    Main Class
    Marauder Lv 100
    i would like some emotes updated. female roegadyn dance for instance is kind of pathetic.
    a while ago male highlanders got a new /pose because their old one was added as an all races emote, so it can be done

    would also be nice if everyone had as many faces as midlanders. fem elezen in particular i feel sorry for
    (3)
    Last edited by Lihtleita; 05-30-2022 at 06:01 PM.

  2. #22
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Only animations that I really dislike are the Elezen ones and Male Au'Ra.
    The Elezen ones aren't as bad as people say tho imo you do get used to them but I still think they look stiff.
    I also think that Elezen should have a larger head, their long necks are fine and makes them more unique than standard elves but their heads are so small compared to their bodies.

    Outside of that it's mainly textures of faces which are getting updated.
    The old Highlander face I used before is VERY noticeably lower res.
    There shouldn't be such a big difference between them.
    (2)

  3. #23
    Player
    Kamatsu's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Aeraelyne Valleana
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    Did they talk about upping the resolution? # of polygons? in character models?

    I ask because if you look at say characters legs, you can see that they are somewhat blocky? out-of-shape? Sorry, not good at descriptions... but they aren't 'rounded' like legs are, and have weird angles on them.

    I know we don't zoom into close-up of characters legs/arms/etc that much..., but it still throws me off when it happens. always hoping that they will at some point update it so things aren't as blocky/angled/etc as they are now.
    (0)

  4. #24
    Player
    ElizanderNorisse's Avatar
    Join Date
    Dec 2021
    Location
    Garlemald, Garlean Empire
    Posts
    442
    Character
    Benedictus-zos Pius
    World
    Spriggan
    Main Class
    Paladin Lv 100
    Would be nice if they have given Midlander Hyurs long eyelashes, and eyebrows that are as thick as the
    Elezens.
    (0)


    Petition to have the Garlean gunblade & armour added in the game:

    https://forum.square-enix.com/ffxiv/threads/450029-Adding-Garlean-Gunblade-Glam-in-the-Game?p=5748119#post5748119

  5. #25
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,560
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kamatsu View Post
    Did they talk about upping the resolution? # of polygons? in character models?

    I ask because if you look at say characters legs, you can see that they are somewhat blocky? out-of-shape? Sorry, not good at descriptions... but they aren't 'rounded' like legs are, and have weird angles on them.

    I know we don't zoom into close-up of characters legs/arms/etc that much..., but it still throws me off when it happens. always hoping that they will at some point update it so things aren't as blocky/angled/etc as they are now.
    The problem is, if you increase the polygon count then you have also to set the minimum requirements for the game higher. More polygons mean more drawcalls and it mean more CPU utilization. Better textures are cheaper than more polygons. But i guess, they will set the minimum requirements higher. Because they want also improve the lighting. And lighting is also more CPU intensive.


    Cheers
    (3)

  6. #26
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kamatsu View Post
    Did they talk about upping the resolution? # of polygons? in character models?

    I ask because if you look at say characters legs, you can see that they are somewhat blocky? out-of-shape? Sorry, not good at descriptions... but they aren't 'rounded' like legs are, and have weird angles on them.

    I know we don't zoom into close-up of characters legs/arms/etc that much..., but it still throws me off when it happens. always hoping that they will at some point update it so things aren't as blocky/angled/etc as they are now.
    We could definitely do with some better feet lel.



    Quote Originally Posted by Larirawiel View Post
    The problem is, if you increase the polygon count then you have also to set the minimum requirements for the game higher. More polygons mean more drawcalls and it mean more CPU utilization. Better textures are cheaper than more polygons. But i guess, they will set the minimum requirements higher. Because they want also improve the lighting. and lighting is also more CPU intensive.


    Cheers
    I am like 95% sure I remember hearing Yoshi-P saying to expect the min req to go up.
    (4)

  7. #27
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    All races need an update really. At this point, I think resources would have been better spent updating the prior races, rather than the limited races we got, when we got them.

    Quote Originally Posted by Kolsykol View Post
    We could definitely do with some better feet lel.
    God yes, sandals and anything else like that look awful. I do typically use the Endless Summer Sandals, but those, at least, hide it fairly well.
    (2)
    WHM | RDM | DNC

  8. #28
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    The graphic update, so far, is making things we already have better, like textures and lightning, which can make a huge difference at the end of the day... I don't know if they have the models (3D meshes) on the scope just yet, but maybe?

    One thing that is defnitely due, in tandem with a graphic update, is an improvement to the character customization. Just he fact that to get a stubble, midlander males had to have the face 5 copypasted with that as a permanent texture feature instead of an option (like in every other mmorpgs in existence) just attests to how limited they are with the current system. It seems like some character features have "set slots" in the code, so to get that stubble, something would have to be removed currently.

    Which is really odd because other features like hairstyles and face paint have updates every now and then without consequence, but perhaps those areas were created with being expanded in mind, so there's that.
    (4)

  9. #29
    Player
    galaxy1020's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    5
    Character
    Lachelle Bosco
    World
    Seraph
    Main Class
    Conjurer Lv 90
    Yes please
    (0)

  10. #30
    Player
    Listrella's Avatar
    Join Date
    Jan 2016
    Posts
    401
    Character
    Astrella Riverstar
    World
    Twintania
    Main Class
    Reaper Lv 90
    well we are getting a graphical update in 7.0, that should fix things up.
    (1)

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