So sad such a great system was ruined by poor financial decisions and gearing that killed the game.Agreed. I used to play Tera Online and though I didn't stick to that game in the long run because I'm a story-oriented player, healing in that game was super dynamic compared to the 1 button spam in XIV. It's not a 1:1 comparison because Tera isn't a tab-target game like XIV, but I wish XIV would take ideas or inspiration from it and other MMOs with well-designed healers. The heavily scripted encounter design in XIV does not gel well with healers' current kits. I hope they revamp the current design for the role.
https://www.reddit.com/r/TeraOnline/...aling_in_tera/
https://www.reddit.com/r/TeraOnline/...ow_is_healing/
https://www.reddit.com/r/TeraOnline/...d_discussions/
Originally Posted by Someone
Just because other players play the game. Does not mean you got to be mindful, or careOriginally Posted by Someone 2
The problem ISN'T healers rotation is busted or boring...
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.