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  1. #1
    Player
    kyyninen_kirahvi's Avatar
    Join Date
    May 2022
    Posts
    85
    Character
    Sami'a Amriyo
    World
    Phoenix
    Main Class
    White Mage Lv 90
    I Firstly I must say that I like to play the healer roles. But then again I wish there were something to make them more stand out.

    I think WHM is mostly fine. The elemental theme has been lost a bit but I think that would be an easy fix. Have a couple more of elemental themed damage spells.

    SCH feel empty to me. Like there's something missing. Might just be that I need to play it more but I feel like I'm late all the time when I play the job. Why do we still have two fairies?

    AST is fun but what is the point of the cards if they all do the same thing? 6/8 isn't that big of a number. Give me a reason to care what card I draw.

    I don't understand Sage. I mean, what is the point of damage healer if they don't have a proper damage kit? I honestly thought the job would have shields as a level up abilities and at the same time build a proper damage kit to heal. I admit balancing would be hard but it would be fun.
    (7)

  2. #2
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by kyyninen_kirahvi View Post
    I don't understand Sage. I mean, what is the point of damage healer if they don't have a proper damage kit? I honestly thought the job would have shields as a level up abilities and at the same time build a proper damage kit to heal. I admit balancing would be hard but it would be fun.
    Sage was just a developer "f*ck you." to the community, specifically the healer community because they begrudgingly had to give SCH Energy Drain back after they took it away.

    So they just copied SCH without Energy Drain, did a few touch ups and released it as a new healer, 2 birds 1 stone. They even advertised it as the "dps healer" for that chef's kiss.
    (31)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  3. #3
    Player
    kyyninen_kirahvi's Avatar
    Join Date
    May 2022
    Posts
    85
    Character
    Sami'a Amriyo
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Quote Originally Posted by kyyninen_kirahvi View Post
    I Firstly I must say that I like to play the healer roles. But then again I wish there were something to make them more stand out.

    I think WHM is mostly fine. The elemental theme has been lost a bit but I think that would be an easy fix. Have a couple more of elemental themed damage spells.

    SCH feel empty to me. Like there's something missing. Might just be that I need to play it more but I feel like I'm late all the time when I play the job. Why do we still have two fairies?

    AST is fun but what is the point of the cards if they all do the same thing? 6/8 isn't that big of a number. Give me a reason to care what card I draw.

    I don't understand Sage. I mean, what is the point of damage healer if they don't have a proper damage kit? I honestly thought the job would have shields as a level up abilities and at the same time build a proper damage kit to heal. I admit balancing would be hard but it would be fun.
    My thoughts havent really changed.

    WHM is ~okay~, SCH gets better as it's leveled, but I like(d) the DoTs and I still need a reason for 2 fairies, AST still needs to have more variety in it's card system

    I'll say that after playing sage, the job confuses me even more. Why doesn't it have better combat kit? There is a real reson for the job to have one. There is no reason to keep up the four same flavours of healer damage.
    (0)