Quote Originally Posted by Anxin View Post
I also enjoyed Cleric Stance. It had a planning aspect to it that I liked, but it was punishing if you screwed it up (Lustrate was a safety net though).

Despite the state of healers, I still sometimes find fun in the role. ... I enjoy mob killing more than the boss fights; more things can go wrong. Bosses are far too scripted and predictable.
This. Most boss fights are scripted dances: once everyone knows all the steps, they're not a challenge. And no amount of healer redesign will change that. (That said, as someone who used to be in an amateur dance troupe, doing routine dances can still be fun. Heck, the pros I've met won't perform a dance in public until it's routine.)

But trash pulls, inexperienced players, and coping with the intrinsic vagaries of the Internet?
Yeah, that's where the real fun in healing is.

It's also why healing, in my experience and that of the people I play with, unexpectedly seems to be the fast path to getting lots of commendations. Some people may think healers useless, but the players giving out coms in duty finder seem to disagree.