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  1. #541
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by LeonKeyh View Post
    That's because Silverbane is "right" and there's nothing wrong.
    Correct. There's nothing seriously wrong with SGE, SCH, or WHM because I enjoy the heck out of playing them. And whether you enjoy a game or not is the only real criteria for judging the game. [I say nothing about AST because I haven't played AST in literally years -- it wasn't my style.]

    However, some of the posters here can't stand the idea that anyone is happy with healing as it is, because as it is isn't their idea of what healing should be. When the occasional brave soul drops in to post that they enjoy healing and that it does not need an overhaul, that soul gets insulted and harassed until they leave.

    People shouldn't listen to these self-anointed elites who find healing "boring," these purists who think it's wrong for a "healer" class to have to DPS (even though this game has always required that), or these narcissists who want a more complicated (and more potent? they don't say) DPS kit for healers: playing a "healer" class can be a blast!

    If a player approaches "healing" with an open mind, that is.

    As with anything, if someone goes into an activity with specific expectations and an attitude that they are entitled to have those expectations met, they'll probably be disappointed -- just like the bitter "healers" (and ex-healers) on this thread.
    (1)

  2. #542
    Player
    Yeastyloins's Avatar
    Join Date
    Jan 2022
    Posts
    168
    Character
    Yeasty Loins
    World
    Famfrit
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Silverbane View Post
    Correct. There's nothing seriously wrong with SGE, SCH, or WHM because I enjoy the heck out of playing them. And whether you enjoy a game or not is the only real criteria for judging the game. [I say nothing about AST because I haven't played AST in literally years -- it wasn't my style.]

    However, some of the posters here can't stand the idea that anyone is happy with healing as it is, because as it is isn't their idea of what healing should be. When the occasional brave soul drops in to post that they enjoy healing and that it does not need an overhaul, that soul gets insulted and harassed until they leave.

    People shouldn't listen to these self-anointed elites who find healing "boring," these purists who think it's wrong for a "healer" class to have to DPS (even though this game has always required that), or these narcissists who want a more complicated (and more potent? they don't say) DPS kit for healers: playing a "healer" class can be a blast!

    If a player approaches "healing" with an open mind, that is.

    As with anything, if someone goes into an activity with specific expectations and an attitude that they are entitled to have those expectations met, they'll probably be disappointed -- just like the bitter "healers" (and ex-healers) on this thread.
    I can tell you right now that healer gameplay, which includes what you do for HEALING and what you do for DPS is utter garbage at the current moment if you are good at it. Fights right now are so scripted that should you optimize properly means you're only healing for about 30% of a fight and then you are stuck spamming 1 button for a DPS loop. Normal content is even more brain dead, barely doing anything if your tank is able to get oxygen brain and simply spamming a couple GCD heals should your tank be more of the incompetent type. That implies that:

    A: Damage isn't coming out in a manner that allows for healers to engage in their kits given most fights are preshield the big hit, then spam AoE heals.
    B: The only interesting healing checks in fights come from multiple hits in a short time such as ACT 4 and Curtain Call in P4s and become trivial once you get some gear, not even full bis, due to the fact that heals tend to be over overpowered. Not to mention most healers have a multi-hit solution (ex. bell, macro) which then dilutes the experience into "oh just use this" with no creativity.
    C: Optimizing means that you spend less time healing. The reward should be interesting gameplay. DPS and Tanks are rewarded with creative and optimized gameplay. Healers are given the wonderful opportunity to spam dosis/glare/broil/malefic.

    Before you say: well this will be hard for more casual players: we shouldn't be asking the devs to design the game based on the lowest common denominator.
    (18)

  3. #543
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Sorry, but no amount of positive thinking can justify pressing one singular button over 300 times in a single instance.
    (21)

  4. #544
    Player
    Martynek's Avatar
    Join Date
    Aug 2014
    Location
    Bozja
    Posts
    107
    Character
    Martyn Dracht
    World
    Lich
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Silverbane View Post
    playing a "healer" class can be a blast!
    I wish I had some of whatever you're having.

    Quote Originally Posted by Silverbane View Post
    There's nothing seriously wrong with [...] SCH
    Okay, I really wish I had some of whatever you're having! In what world is Seraph's inability to cast Fey Blessing or Fey Union not an issue? In what world is Dissipation giving you resources to generate Faerie Gauge, but then making you unable to generate Faerie Gauge not an issue? In what world is Dissipation specifically not affecting the healing potency of the heals you cast with the resource it generates for you not an issue? In what world is Fey Illumination having no effect on over 90% of the game's healing tools not an issue?

    Scholar's toolkit feels like it was designed by eight different people who had no forms of communication with one another throughout any stages of the design process.
    (12)
    Last edited by Martynek; 05-26-2022 at 01:08 AM. Reason: Additional reply to save space

  5. #545
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    I love how radical the stances of healing are, more so than the other roles. Either you're an uber casual that unironically can't be bothered to press more than ~3 buttons, or a toxic elitist that min max the last pixel of someone's HP bar to throw an extra Glare, as if the overwhelming majority of healer players didn't fall into either and are more somewhere in the middle.
    (6)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  6. #546
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Yeastyloins View Post
    I can tell you right now that healer gameplay, which includes what you do for HEALING and what you do for DPS is utter garbage at the current moment if you are good at it.
    I disagree. But just as I prefer sweet desserts and my spouse prefers savory ones, what I find enjoyable in FFXIV may not be what you find enjoyable.

    The central conceit of most of the "healing is broken" advocates is that other people play the game and enjoy the game for the same reasons they do. And that conceit is demonstrably false: Even among these critics, it's explicit that within their ranks are people who prefer diametrically opposite kinds of healing (e.g., no-DPS healing versus complex-DPS-kit healing).

    Yet these complainers insist that healing is broken as an objective fact, instead of just being their subjective opinion. This delusion and the tendency to hyperbole that it creates is in my opinion the primary reason that SE should not and probably will not listen to these complaints.

    If the critics can't understand why I find running SGE or SCH fun even though they don't, their opinion on what's wrong and how to fix it has no utility, because SE isn't making the game just for them (or for me, but I'm not complaining).

    But rather than even try to understand why I enjoy it, many of these critics instead accuse me of being incompetent, or trolling, or whatever, none of which accusations have any basis in fact. Others do everything they can to silence me -- no doubt afraid that other people will see what I say is true. This attitude is yet another reason why SE should not and probably will not pay any attention to these critics, because an MMO requires compromise and accommodation of differences in the player base, and these critics have demonstrated that they are not disposed to do that.
    (2)

  7. #547
    Player
    Join Date
    Oct 2021
    Posts
    959
    I just want Miasma, Shadow Flare and Bane back lol, I don't want a crazy kit but having 1 button for most of my ST DPS casts and then 1 singular AoE DPS button is unacceptable. Obviously I'd love for healers to have the level of care and thought that jobs like BLM with engaging healing mechanics but realistically, just add back a few of the removed DPS buttons and we can call it a day. I'm not complaining because I want to be "green DPS" but because getting better at this role is punishing, and I feel good when I perform to the best of my abilities in any level of content.
    (13)

  8. #548
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Silverbane View Post
    Correct. There's nothing seriously wrong with [...] because I enjoy the heck out of playing them. And whether you enjoy a game or not is the only real criteria for judging the game.
    Alright, everyone else in the topic doesn't enjoy it. That's the real criteria. You yourself are agreeing that this is a subjective argument but don't recognize that you're in the minority in terms of people who enjoy how it is. SE shouldn't be catering to the minority with anything subjective. They should be catering to the majority.

    However, some of the posters here can't stand the idea that anyone is happy with healing as it is,
    I don't care that you like how healing is. Congrats, really, I'm glad you enjoy it.

    because as it is isn't their idea of what healing should be.
    Engaging? Exciting? Useful to the party? Yeah, sorry that we want healing to be more than pressing 1 button for 80% of the fight.


    When the occasional brave soul drops in to post that they enjoy healing and that it does not need an overhaul, that soul gets insulted and harassed until they leave.
    You're so brave being completely close-minded and attacking the majority of people asking for an overhaul.

    People shouldn't listen to these self-anointed elites who find healing "boring,"
    People shouldn't listen to people who find pressing 1 button 80% of the time "boring".....right....

    these purists who think it's wrong for a "healer" class to have to DPS (even though this game has always required that),
    Misrepresentation! No wonder you're good at sniffing them out, you're an expert at it! NOBODY in this thread said ANYTHING about "only healing" and "not DPSing."


    or these narcissists who want a more complicated (and more potent? they don't say) DPS kit for healers:
    We don't say because it DOESN'T MATTER all that we're looking for is something that isn't 2-1-1-1-1-1-1-1-1-1-1-1 for 15-30 minutes. I would argue that I'm not narcissistic but with your track record of seeing yourself in everyone you talk to, I can imagine that I seem that way. I'm not the one in the minority saying I'm "right" about something subjective though. Maybe take some time to look up the definition of that term.

    playing a "healer" class can be a blast!

    [...]
    Healing can be fun if you're looking for some low effort game play. Truck Simulator can be fun too. That doesn't make it engaging and doesn't mean that people feel fulfilled playing it. It also doesn't mean that the suggestions people are making with change that for anyone.

    How about instead of screeching and straw manning everyone you tell us how any of these suggestions somehow make healers less fun?
    (16)

  9. #549
    Player
    D6Damager's Avatar
    Join Date
    Jul 2018
    Posts
    73
    Character
    Draygomir Wrothlasch
    World
    Leviathan
    Main Class
    White Mage Lv 61
    Quote Originally Posted by VentVanitas View Post
    Sorry, but no amount of positive thinking can justify pressing one singular button over 300 times in a single instance.
    I don't agree that FFXIV healers are boring. Everyone talks about 'perfect' play with perfect tanks and dps and there's nothing to do. I don't see this perfect gameplay hardly ever.

    One thing we know from devs, is that Healers will never out damage the other roles. So, if they gave us 1-2-3 dps button combo plus 1 or 2 ogcd dmg buttons (doesn't really matter if any of this is tied to a gauge or not)... our damage would still be the same and now the job is just 'busier' to accomplish the same thing. And that's even if they gave us somethin resembling a rotation. What I could see them more likely doing is getting rid of all healer dots and giving two lower potency nukes that equal the same thing. There's your 'engagement' you get to press 3 buttons instead of 2.

    Honestly, why is 12111111111112 less engaging than 123123123012123123120 or 122231222341223122234? You're just pressing buttons and not even looking at your hotbar either way.

    Then, because we have a "dps rotation" somebody takes avoidable dmg and we have to interrupt our dps to heal thus ruining our dps even further. This is akin to the complaints GNB have regarding trying to move the boss during their burst window. Even when AST had decent cards, nobody wanted to play the "busy healer" WHM still had better representation back then not because it was better, but because it was easier. Even today, it is the most played healer next SGE despite most healers agreeing it has the most issues.
    (1)
    Last edited by D6Damager; 05-26-2022 at 01:20 AM.

  10. #550
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by LeonKeyh View Post
    Alright, everyone else in the topic doesn't enjoy it. That's the real criteria. You yourself are agreeing that this is a subjective argument but don't recognize that you're in the minority in terms of people who enjoy how it is. SE shouldn't be catering to the minority with anything subjective.
    I'm in the minority here because internet forums attract whiners. Especially forums like this one where people are attacked and harassed for saying that things are fine the way they are.

    But you have zero evidence that I am not in the majority among the subscriber base that plays healers.

    If you believe these forums are in any way indicative of the distribution of opinions in the subscriber base, you're just plain wrong. And you shouldn't need the graduate level courses I took in statistics, psychology, and experimental design to understand why that is (although they certainly help).

    Quote Originally Posted by LeonKeyh View Post
    I don't care that you like how healing is.
    Which is why SE should ignore you: you're too self-centered to give useful advice on an MMO.

    Quote Originally Posted by LeonKeyh View Post
    How about instead of screeching and straw manning everyone you tell us how any of these suggestions somehow make healers less fun?
    LOL. You guys can't even agree on what to change.
    (1)

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