Quote Originally Posted by RyuuZero View Post
'would you rather sit on your resources in a burst phase because you are not allowed to hit that add because all your additional bursts (Senei/Guren/Shoha/Mumyo Shoha) are exclusively AoE, or would you just do your single target rotation and burst that target down? I appreciate to have these options because that's One thing that makes the Samurai Great! And at the moment that's not the case because they compromised on the Samurai's Unique Playstyle infavor of spamming Shinten disguised with the Lie of Button Bloat. On another Note, why do you want to limit the Samurai in it's Options?

at lvl70 Guren is the only Kenki Heavy Hitter, there is no option, of course do Guren at lvl70!
I might be reading something a bit wrong here, but I've gone through a lot of text already. So, just in the context of SAM as that's what I'm most familiar with, you're giving me a hypothetical about choosing between aoe or single target Guren or Senei, for an add phase in a fight right before burst hits?

I am not advocating for options to be removed. I want all the abilities to remain, but again, I'm just stating and explaining the reasoning behind some of the suggestions you seem so adamantly against when no options would actually be lost.

Guren already is a targeted aoe with falloff damage. It's literally just Senei with more flexibility. The two abilities are redundant as they do the same thing in the typical situation that Senei exists for. Same cost, same requirement of a target and (I might be wrong here) same potency at single target. Removing or combining Senei would do nothing to our options, because they share a cooldown.

Do you understand what I'm explaining at all? I'm not saying get rid of them, but in the grand scheme of 'Why are people even suggesting this' that is why. It could literally be removes and nothing would actually change about the flow, rotation, or anything. They share a cooldown, so it's not like you can choose when to use either ability at your leisure. That's what Shinten and Kyuten are for as kenki dumps.

I want them to stay. I would also suggest they do what WAR does and change our two dump abilities into the big hitters under certain statuses since that's how it's typically used anyway. Skill floor, reduced - skill ceiling, untouched.

The choice is an illusion if you try to play optimally.