Fun fact, you can do this with FF14 parsers as well, you just have to upload the log to a website and it can chart all this out.Yet you can try different things and observe: Over repeated tests, did the numbers go up?
Not to mention that the most immediate per-second meter itself is only a small part of the available system. Take WoW's typical parsers as example.They have rather immense potential as learning tools.
- Want to track when and for how long you dropped a buff via a timeline and event chart? You can do that.
- Want to compare your action timeline against another of your own logs, or perhaps even compare each against their respective throughputs? You can do that.
- Want to find the most salient points of difference between how you played and a fellow player in your party of the same spec played? You can do that, too.
Aye, I just like Detail's convenience for being able to do that in-game, no upload necessary. (Though, one would still need the upload for, say, running a 2D replay of the fight, as offered on Warcraftlogs, or for running their quick analyses, so it's still plenty worth uploading from time to time there.)
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