Quote Originally Posted by Tychonius View Post
Yea, that's my original point. The thing that makes parties fail tends to be errors in dealing with mechanics, not simply "the healer isn't good enough", because it would be too binary if everything hinged on whether or not the healer can keep up.
I apologize for missing that point, then. If nothing else, we at least seem to agree.

You know, I think it's funny that they had ever claimed that they don't take Healer DPS into account when setting limits for encounters, not because we've determined that that's not actually the case (although we have), but because it kind of means that they never really counted us, in the end, as part of the equation that moves towards the game's goal. Even in that statement, we are kind of an unneeded presence in fights, other than, maybe, to be baby-sitters and additional obstacles for the players who actually matter. :/