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  1. #1
    Player
    Join Date
    Oct 2021
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    959
    Quote Originally Posted by technole View Post
    Energy Drain makes YoshiP roll his eyes, for those who forgot, he called it out in an interview on changes before Eden's Promise saying he preferred scholars to use aetherflow for healing, hence the potency nerf and upping bio/broil. It's probably gone by 7.0 when they actually spend some time on the job and give up the 'but Sage new' excuse. Better yet just remove Aetherflow and re-do the gauge.
    Why'd they make it a straight 100 potency DPS gain in EW over the 10 potency gain it was in late ShB if he hates it so much? Seems counter intuitive if he doesn't like it so much. Then again, asking Yoshida to understand how any healer jobs are actually played versus how he thinks they're played is apparently too big of an ask so I guess I shouldn't hope for him to understand why Scholar uses Energy Drain :|
    (15)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by technole View Post
    Energy Drain makes YoshiP roll his eyes, for those who forgot, he called it out in an interview on changes before Eden's Promise saying he preferred scholars to use aetherflow for healing, hence the potency nerf and upping bio/broil. It's probably gone by 7.0 when they actually spend some time on the job and give up the 'but Sage new' excuse. Better yet just remove Aetherflow and re-do the gauge.
    Fey Union becomes Kardia 2.0. Makes fairy heal the target when you deal damage (would honestly be more consistent).

    Fey Blessing gets put on a 30s CD

    Fey Illumination and Whispering Dawn get baked into Succor and Indomination.

    Aetherpact becomes a CD just like Soteria. They're literally the same thing.

    Seraph would probably stick around because they wouldn't know how to reprogram that.

    Energy Drain removed from Aetherflow, given it's own 3 charge system.

    There. The fairy is dealt with. Energy Drain is dealt with. Final nail in the SCH coffin.
    (1)
    Last edited by Deceptus; 06-07-2022 at 02:51 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by technole View Post
    Energy Drain makes YoshiP roll his eyes, for those who forgot, he called it out in an interview on changes before Eden's Promise saying he preferred scholars to use aetherflow for healing, hence the potency nerf and upping bio/broil. It's probably gone by 7.0 when they actually spend some time on the job and give up the 'but Sage new' excuse. Better yet just remove Aetherflow and re-do the gauge.
    If he really doesn't like ED, then yes, drop AF and ED from SCH and just use the Fairy Gauge for everything instead. Rework Dissipation so it doesn't dismiss the fairy (but still costs gauge so it's a gauge dump move with a short cooldown to avoid overcapping), make Fey Union focus target the fairy onto a single person for X seconds for higher potency embraces (but she cannot aim at anybody else with Embrace, fairy skills still useable), and just make Seraph the permanent upgrade of the fairy. Make it so SCH has less jank, and make everything flow better.
    (0)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,831
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by RyuDragnier View Post
    If he really doesn't like ED, then yes, drop AF and ED from SCH and just use the Fairy Gauge for everything instead. Rework Dissipation so it doesn't dismiss the fairy (but still costs gauge so it's a gauge dump move with a short cooldown to avoid overcapping), make Fey Union focus target the fairy onto a single person for X seconds for higher potency embraces (but she cannot aim at anybody else with Embrace, fairy skills still useable), and just make Seraph the permanent upgrade of the fairy. Make it so SCH has less jank, and make everything flow better.
    That is just a net negative. No part of the Fairy Gauge is able to replicate the rewarded prediction even of ED, and Excog, Soil, Lustrate, and the like would not be improved by being stripped of what bankability they previously possessed.

    Dissipation can be improved without nuking SCH's core resource system. Fey Union can be fixed without nuking SCH's core resource system.

    Making Seraph a permanent upgrade, instead of just applying the obvious solutions to/against button bloat, would only make SCH even less eventful.
    (7)

  5. #5
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shurrikhan View Post
    That is just a net negative. No part of the Fairy Gauge is able to replicate the rewarded prediction even of ED, and Excog, Soil, Lustrate, and the like would not be improved by being stripped of what bankability they previously possessed.

    Dissipation can be improved without nuking SCH's core resource system. Fey Union can be fixed without nuking SCH's core resource system.

    Making Seraph a permanent upgrade, instead of just applying the obvious solutions to/against button bloat, would only make SCH even less eventful.
    Aetherflow is an antiquated relic that does not need to exist anymore on SCH. We just sit on AF most of the time to use with ED. It may as well not even exist at this point. Hell, the Fairy Gauge as it stands right now may as well not even exist unless it is given more to do. Personally, I despise ED even existing, and I'm wishing they'd remove it and give us one of our old DoTs back to compensate. Right now SCH is pretty janky, and practically fights itself to do anything. They need to remove the jank, and that means removing Aetherflow and Energy Drain.
    (1)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,831
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Aetherflow is an antiquated relic that does not need to exist anymore on SCH.
    In its means of generation (3 per 60 via ability cast instead of a passive 1 per 20, etc.), sure. In the sense of having a 3x-bankable shared resource system, it is still valuable and I see no reason whatsoever to remove it.

    We just sit on AF most of the time to use with ED. It may as well not even exist at this point.
    That's because the majority of most healer kits need not exist at this point, much like healers in general in dungeons with a non-DRK tank. That's not an ED problem. That's a damage taken problem.

    You don't destroy systems just because they made clearer a problem elsewhere while uniquely giving your job a way to at least mitigate that issue (that to use your whole kit, even without touching a GCD heal, will overheal).

    Hell, the Fairy Gauge as it stands right now may as well not even exist unless it is given more to do.
    Yes, which makes it the bloated waste. You could literally just have Fey Union warm up to a flexible duration instead of having a gauge and cooldown. Its means of generation is awful and its only uses would be to constrain actions --ones which previously could be performed even while casting, with no animation lock-- that we used to have direct and frequent control over.

    I'd far rather have, say... pet MP, a couple animation-lock-less/simultaneously-castable 'pet' actions distinct between Eos and Selene (and combined or separate again under Seraph), and the ability to transfer MP over to that pet, ideally interworking that a bit with AF spenders and Dissipation. At least then we're not slowly building up to having access to what we used to access immediately --only building up to Seraph, at most-- and our pets could have actual, distinct, and burstier utility/value.

    Personally, I despise ED even existing, and I'm wishing they'd remove it and give us one of our old DoTs back to compensate.
    You realize we had 5 DoTs when not we not only had only ED, but other offensive spenders, too? They're not mutually exclusive.

    You needn't remove SCH's unique means of managing healer-kit bloat just to spread its GCD ppm over more buttons that will, without Bane, still go to waste in favor of loudly slapping the ground as soon as we're at 3+ targets.

    Right now SCH is pretty janky, and practically fights itself to do anything. They need to remove the jank, and that means removing Aetherflow and Energy Drain.
    How much of that is really SCH "fighting itself," though, rather than your simply not managing it well? Not all or even most, certainly, but I'd have to guess at least a fair portion.

    There is jank, but not to the degree that the remainder of SCH's affordances or unique capacities need to be ripped out root and stem.
    (3)
    Last edited by Shurrikhan; 06-09-2022 at 01:15 PM.

  7. #7
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,868
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Raiya View Post
    AST is getting adjusted so I can wait on that.
    As much as I’m wishing for a good change, I’m also anxious of what sort of ‘adjustment’ they’re going to do.

    I.e. Undraw will probably stay untouched lmao.
    (6)

  8. #8
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    960
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    As much as I’m wishing for a good change, I’m also anxious of what sort of ‘adjustment’ they’re going to do.

    I.e. Undraw will probably stay untouched lmao.
    It is laughable that they keep Undraw literally the undisputed king of useless ability in the game. There is 0 reason to Undraw a card. It doesn't give you Mana, it doesn't give you an extra Draw, all cards even back in SB from what I read were worth using in some way (either playing on a character or RR fodder) and doubly so now thanks to the seals system being 100% worthless other than Refresh on CD....

    Just... SE. WHY haven't you removed this ability from the game 2 expansions ago? Do you seriously not give a single care to healers that you'll let a button that shouldn't even BE on an AST's bar stay?
    (4)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  9. #9
    Player
    MintnHoney's Avatar
    Join Date
    Sep 2015
    Posts
    903
    Character
    Aylin Bielawska
    World
    Adamantoise
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by ASkellington View Post
    Just... SE. WHY haven't you removed this ability from the game 2 expansions ago? Do you seriously not give a single care to healers that you'll let a button that shouldn't even BE on an AST's bar stay?
    There's a part of me that suspects that they can't remove it.
    Basically, the draw action sequence has to have a way out, with no effect to AST's current status, because the original design had an issue where you couldn't overwrite what card you had drawn by drawing a new card. This meant that, if you had a card you didn't want to use, it had to be undrawn. Of course, PC players could, in those days, right-click the buff icon to remove the card and continue, but controller players needed the undraw button to be added in while they figured this issue out.
    So they may have kept the action in as a last resort method, in the event that they end up creating a state like that again, or the action's presence is a requirement to prevent it because of the nature of their spaghetti coding.

    Either that, or they believe that healer contributions are so unnecessary that we should be tossing away cards when it doesn't lead to a perfect Astrodyne.
    (0)

  10. #10
    Player
    Punslinger's Avatar
    Join Date
    Oct 2015
    Posts
    126
    Character
    Adela Skychaser
    World
    Lamia
    Main Class
    Dancer Lv 93
    That explanation for why they added it makes sense.

    The reason why it's still in the game is likely that they just forgot to remove it. We're talking about the same dev team that managed to turn Dia into a downgrade from the skill it replaces, after all. Removing Undraw would first require realizing that it's no longer needed, and then spending effort to remove it. That's precious brainspace that YoshiderP would rather spend defending his BLM buffs in long-winded Lodestone posts.
    (17)
    "Once upon a time, you were the based healer, who could carry any tank through the largest of pulls! Now you're just here because the Duty Finder said you have to be." - Lucy Pyre

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