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  1. #10
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    I feel like the idea of Darkside as a "disable MP recovery for a substantial boost in damage" effect has been coopted by PLD's Requiescat, in a certain sense, due to how the latter consumes large amounts of MP all at once for a damage burst.
    Obviously the mechanics are very different, but the effect on gameplay is generally similar in an environment where external sources of MP regeneration have been removed anyway.

    Not that I've seen anyone suggest a return to it in so many words, of course.

    Quote Originally Posted by Shurrikhan View Post
    I think that was true, actually, at least while in combat? If you got an old Ewer card back then while in Darkside (much like a BLM in Astral Fire), it not only wouldn't tick, but it'd count you as immune to receiving the effect altogether, iirc. It's been a long time, though.
    I distinctly remember foolishly Manashifting onto a DRK as a baby BLM who didn't yet understand any other job because I saw their MP had been exhausted, only for them to be Immune to it. Good times.
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    Last edited by Archwizard; 05-18-2022 at 04:50 PM.