A lot of those things do make sense, because the Seraph is a different fairy and an entity that can only do one task at a time must stop the previous task in order to do another. I could see Fey Union being changed to function while pressing other abilities. Changing all of it to be just like SGE would be homogenizing them even more and healers are the most homogenized of any role already.
A good part of it is the opportunity it provides them to grow. They have to remember to use their heals such as Whispering Dawn before pressing Dissipation or Fey Union. Dissipation does increase healing potency, so if you urgently need to heal you can spend the extra aetherflow on buffed heals.Dissipation is... Dissipation, and I won't complain too much about it because it does do what it says it's going to do, it's just a button that generally serves to grief the SCH's cohealer because the SCH wanted to pump out more DPS with Energy Drain. Having a button that kills half of your healing kit so it can optimally be used on... not healing with the other half of your healing kit is pretty ridiculous; but that can be chalked down to opinion as it does have a good use in recovery situations and it gives it an edge over SGE in those situations because of that.
They might be rare, but there are still going to be situations where you need to run for more than 2.5s and stopping to cast for 1.5s would get you killed. Ruin II is still worthwhile.The problem with Ruin II is that we have 1.5s cast times now, allowing for you to move with every cast. Obviously I understand that as you're learning a fight you won't always be able to do this, but realistically and optimally, you never want to hit Ruin II. Back in ShB, Ruin II + ED was necessary so SCH could get free healing from its faerie, but now that we have weave windows, Ruin II wants to be hit as little as possible. Having buttons that serve only to never be hit as you get better at your job isn't good design, it's the opposite, and the fact that they haven't changed Ruin II to reflect SCH's new weave windows is bad. (SGE also having an entire gauge built around Ruin II is also bad, but that's a discussion for another time.)



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