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  1. #1
    Player
    Radav's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    102
    Character
    Radav Qadav
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I think the Job system will eventually lead to the class system becoming obsolete. I don't want to see the devs trying to balance the game between solo and party play. I think that will only cause more problems in the long run. I'd rather they focus on what everyone is here for. FF style story + cooperative gameplay. I can't imagine there are many people here interested in "solo" play which is what the classes are supposed to be about. Once you hit end game it's all about group content and that's where Jobs are supposed to come in. Focus on the jobs please and let the class system fade into the darkness where it belongs.
    (2)

  2. #2
    Player
    Katella_Avenlea's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    209
    Character
    Katella Avenlea
    World
    Masamune
    Main Class
    Archer Lv 100
    Quote Originally Posted by Radav View Post
    I think the Job system will eventually lead to the class system becoming obsolete. I don't want to see the devs trying to balance the game between solo and party play. I think that will only cause more problems in the long run. I'd rather they focus on what everyone is here for. FF style story + cooperative gameplay. I can't imagine there are many people here interested in "solo" play which is what the classes are supposed to be about. Once you hit end game it's all about group content and that's where Jobs are supposed to come in. Focus on the jobs please and let the class system fade into the darkness where it belongs.
    Except... I'm not sure that's what "Everyone is here for". People assume a bit much I think. Not everyone shares the view that every single thing has to revolve around large full party endgame pursuits. Just because you don't have any desire to see other aspects of the game developed doesn't mean that there aren't paying customers who would. I'm not sure why some are so adamant against giving players options. Why be so opinionated about it if it doesn't affect you or your play-style? Classes already fill the soloing/casual role they are supposed to, and jobs will continue to be massaged into the roles they need to be. Why hate on the classes? They are still viable to those who play them.

    In my lowly "un-elite" opinion, it seems reasonable to have content for both. We all know that party content will always likely have the most available, but it wouldn't hurt to have some decent challenges to undertake when we are on our own for a few hours and/or when LS members are not available.. would it?

    I understand people are reluctant to think about things being any different than how they've "always been", but it doesn't mean its not possible. I really believe that what they have in place already is a real decent start at offering the casual/hardcore options they promised. If you don't like classes, don't play them.. its your choice.... no reason to remove them though. As long a there are people who have the desire to play, are willing to pay their subscriptions even though they have limited playtime, or even just introducing new people to the game, there will be a place for classes to exist in FFXIV.
    (16)
    Last edited by Katella_Avenlea; 03-17-2012 at 08:03 AM.



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