Page 3 of 17 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 169
  1. #21
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    The system is fine as it is now. As others have stated, Jobs and Classes both have their place in game, and they serve them just fine.
    (5)

  2. #22
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I personally think that in time the usefullness of classes will fade away when Jobs become further specialized and have skills only available to the jobs.

    As it stands there are not alot of "Job skills" that people couldn't live without. Nerfing the freedom of sentinel and Stoneskin would do the same. It's just a matter of time for me, people will be stuck with wanting to keep the freedom of classes for a while still but I think they will come around eventually.

    I never liked the "Everyone can do anything" homoginization the class system has.
    (5)

  3. #23
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    like upon a level cap raise.
    (0)

  4. #24
    Player
    Arcanum26's Avatar
    Join Date
    Apr 2011
    Posts
    76
    Character
    Ark Genesis
    World
    Jenova
    Main Class
    Paladin Lv 90
    Because maybe in the future there will be more than one job that splits from classes?
    (6)

  5. #25
    Player
    Katella_Avenlea's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    209
    Character
    Katella Avenlea
    World
    Masamune
    Main Class
    Archer Lv 100
    I hope they leave it as is, I think SE has done a great job in this addition to the existing armory system. Options are good ^^ don't knock options. For example... if you play Bard, you will be expected to focus on singing and playing a support role... but if you play Archer, then you are expected to concentrate on shooting little arrows at things and dealing damage. And... and... all without having to have that conversation as to what "playstyle" or "role" you believe you should take on in the group. It will be more obvious by your selection.

    Yes, they can do similar things, but they aren't the same thing. I actually love that you have the flexibility to do either... I have a few jobs and there are still situations where I'd still rather use a class than a job, so I don't think they are that redundant. As with most things, its the nuances and details that make things fun.
    (3)



    Katella Avenlea ~ Masamune Server ~ Distant World Linkshell ~ http://distantworld.enjin.com

  6. #26
    Player

    Join Date
    Jul 2011
    Posts
    289
    I'm still puzzled how the community whined about Classes not being Final Fantasy enough, yet still wants them around when they have their precious jobs.
    (4)

  7. #27
    Player
    Radav's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    102
    Character
    Radav Qadav
    World
    Hyperion
    Main Class
    Lancer Lv 50
    I think the Job system will eventually lead to the class system becoming obsolete. I don't want to see the devs trying to balance the game between solo and party play. I think that will only cause more problems in the long run. I'd rather they focus on what everyone is here for. FF style story + cooperative gameplay. I can't imagine there are many people here interested in "solo" play which is what the classes are supposed to be about. Once you hit end game it's all about group content and that's where Jobs are supposed to come in. Focus on the jobs please and let the class system fade into the darkness where it belongs.
    (2)

  8. #28
    Player

    Join Date
    Jul 2011
    Posts
    289
    Quote Originally Posted by Arcanum26 View Post
    Because maybe in the future there will be more than one job that splits from classes?
    Then have Jobs be the requirement to unlock other "advanced" Jobs. There, problem solved.
    (2)

  9. #29
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    no, i like it as it is, if u only want jobs then use only jobs is ur choice, i use for soloing war over mrd because its far better in other cases the class is a bit better than the job for solo stuff
    (0)

  10. #30
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Isaveron View Post
    I'm still puzzled how the community whined about Classes not being Final Fantasy enough, yet still wants them around when they have their precious jobs.
    Thats because they didn't. You can't logically assume that 20-40 posters tops, complaining about something, represent the cummunity as a whole.
    Classes not being Final Fantasy enough
    (7)

Page 3 of 17 FirstFirst 1 2 3 4 5 13 ... LastLast