Quote Originally Posted by LeonKeyh View Post
It makes perfect sense.

Because there's an expectation for jobs to grow during every expansion and if jobs just grow and grow they become overly complex.

Kaiten was removed because of "action bloat." and was another example of them not thinking through their decision. They obviously have an idea about where APM should fall for various jobs and felt that SAM was "too high" with Kaiten and removed it in order to pull down the APM. The thing is, they didn't think it through and now instead of hitting Kaiten you're just hitting Shinten (albeit not 1:1 replacement).... My guess is the next change is lowering Kenki generation for SAM and then you have actually cleared up some APM for SAM and can build on top of it without making it "too complex."
Even if they used that excuse it's lacking. Xenos_S made a very good " Examination Thread " <- here.

Kaiten removal did absolutely nothing to reduce Action Bloat. We even weave Gyoten into our opener now because Shinten potency is the same as Gyoten. As for Action Bloat in general, other jobs suffer more then Samurai from it so that's not a good excuse either.

As for changing the Job to implement new skills sounds reasonable, if they actually gave new skills vs just removing skills and not replacing them with anything so that's also a bad excuse.

Heck if we're going to talk about " the necessity for Jobs to grow every expansion " as in this necessity to change? Well we didn't ask for any of these changes, majority were happy with how Samurai was? and lastly... look at this picture and tell me if something is off...



So needing to change a job for it to grow? Not every job changed drastically to grow, and...
there's even one job that stands out for not having got any changes at all. Why? hell if I know.