Quote Originally Posted by ThorneDynasty View Post
The whole clean up for the far future makes no sense though - why would you remove a job mechanism year 1 and add a replacement year 2? Yes, you probably have to start working on it little by little behind the scenes, but hold off on actually publishing seemingly pointless incremental changes. I would understand if they changed anything else that would make Kaiten problematic, but they didn't. Even if it's eventually necessary to remove it, there's zero reason not to push it back to a later release.
It makes perfect sense.

Because there's an expectation for jobs to grow during every expansion and if jobs just grow and grow they become overly complex.

Kaiten was removed because of "action bloat." and was another example of them not thinking through their decision. They obviously have an idea about where APM should fall for various jobs and felt that SAM was "too high" with Kaiten and removed it in order to pull down the APM. The thing is, they didn't think it through and now instead of hitting Kaiten you're just hitting Shinten (albeit not 1:1 replacement).... My guess is the next change is lowering Kenki generation for SAM and then you have actually cleared up some APM for SAM and can build on top of it without making it "too complex."