

Litterally altering the ping on server to eg. negative ping affecs the GCD hence you would exploit the heck out of the game with quicker cooldowns than anyone else.Yoshi P acknowledged that some third-party tools were used to enhance the UI and HUD. This acknowledgement has led to the dev team to create in-game tools to discourage the use of third-party tools. This is a good thing.
In this same spectrum, the recent post on Lodestone has also mentioned that third-party tools used to alter packets, ping, and lag were not allowed. This brings us back to the point where Yoshi-P in a live letter had stated he has never heard of international players experiencing ping issues before. What we need is to be louder about this so we could get some attention to these issues. By the same logic used for the HUD, I really hope the dev team would acknowledge it for ping, packets, and lag. SE could further discourage the use of third-party tools by looking into this issue more deeply. I guess what they need is specific examples that they are able to recreate.




The programs do not change your ping and do not interact with the server in any form, nor do they affect ability cooldowns or how fast the GCD goes.
The same mechanism that allows XIVAlex or NoClippy to work can also be used to just outright cheat. You'd ultimately have to ban both if you were being fair.
It's because of the mechanism by which it deals with the animation lock. There was an incident where incorrect opcodes were circulating for XivAlexander, which when used lead to the inadvertent removal of the caster tax entirely. That does ultimately impact the GCD.
I Know, I know. I think my sarcasm to the person I was replying to got lost due to my reply ending up on a new page.
It does not alter your cooldown. While you could theoretically alter the program to give you negative ping and removing the oGCD animation lock entirely, probably allowing you to tripple or even quadrupple weave, but that's a surefire way to get banned because their logs would show you do something that is impossible to do legitimately.
The main issue is that these tools need to exist in the first place because SE can't be bothered to fix their netcode. The animation lock it imposes on your oGCDs gets longer the higher your ping is, making it impossible to play a lot of jobs properly unless your ping 50ms or less.
What the tools are designed for is essentially only to give you the same gameplay experience as JP players connecting to the JP servers.
I've heard that the devs have previously said that XIV plays fine at 200ms ping, that is a bold-faced lie.
Try doing a proper rotation on jobs like GnB, DrK, Ast, Mch, or really any job that requires you to double weave without clipping your GCD at 200ms ping and tell me how "fine" that goes.
Ah yes
"Please make the gameplay experience for anyone not living close to the datacenter's location worse because I have literally no idea what I'm talking about"
Last edited by Absurdity; 05-12-2022 at 06:16 AM.
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