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  1. #11
    Player
    LittleBraver's Avatar
    Join Date
    Aug 2011
    Posts
    76
    Character
    Alma Braver
    World
    Excalibur
    Main Class
    Machinist Lv 60
    Quote Originally Posted by syntaxlies View Post
    The biggest thing wrong was the obvious exploits and what ultimately led them to changing it. Don't you remember when they made the letter asking people who used buffs to gain xp to report it so their xp could be adjusted. Also you only got xp if you used sills from the correct class.

    Then theres party play, you can completely be getting different numbers then your team mates and out lvl the party.

    I remember kills some mobs and not getting any xp, i was like how the F does this work...
    Exactly this^
    (3)

  2. #12
    Player
    LittleBraver's Avatar
    Join Date
    Aug 2011
    Posts
    76
    Character
    Alma Braver
    World
    Excalibur
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Rokien View Post
    Of course they would have to adjust it, but I leveled with my friends back in the day and we got pretty close to the same amount of exp, I might have not got exp on x mob, but on the next mob I did and he didn't.
    Not getting ANYTHING from killing something is completely unacceptable. Starting to think this is a troll post.
    (12)

  3. #13
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    The original system was too inconsistent to work well. There were times when I could fight several mobs in a row and get less than 200 sp, meanwhile others could max out in a few hits on one mob. That doesn't even begin to touch on how broke it was for Thm and Cnj to rack up sp. Random xp is idiotic.
    (8)

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by LittleBraver View Post
    Not getting ANYTHING from killing something is completely unacceptable. Starting to think this is a troll post.
    This is not a troll post, I enjoyed it a lot more. Again they would have to adjust everything.
    (0)

  5. #15
    Player
    LittleBraver's Avatar
    Join Date
    Aug 2011
    Posts
    76
    Character
    Alma Braver
    World
    Excalibur
    Main Class
    Machinist Lv 60
    Quote Originally Posted by weeble View Post
    i liked the old system way more then what we have now, the word hate is more of a word to use on the pl'ing right now. but the old system was a exp version of the campaign battles. you got what you put into it
    You got what you put into it? Sometimes you wouldn't get anything. It isn't fair, it's RNG.
    (2)

  6. #16
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Also, that's how it was like in FFXI the only thing would be the tank. Everyone else would still know how to do their job.
    What? In XI if you were in a party and the mob died, you got xp regardless of whether you participated or not. It was never random. Skill Points are not the same as Experience Points.
    (0)

  7. #17
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rokien View Post
    Please name a few of the things that were wrong with it, you actually had to hit the mob to level up?

    PLing as we know it would be gone, because we would have to hit the mob instead of just sitting there and letting the pl kill everything. The PL will most likely turn into a curing PL.
    Oh, it's you again. You should just make one thread and title it "Dear SE, please make it be 2010 again."

    The entire problem with the skill up system was that it was completely unfair. When you hit the mob you had a *chance* to skill up. And certain classes got the shaft when it came to skilling up. Yeah, it was a blast when a group's archers and gladiators would out rank the lancers, thaumaturges and post exploit conjurers.

    The more you post, the more I'm convinced you're just trolling. There's no way anyone could possibly want to revert this game back to the pre-Yoshida days.
    (16)

  8. #18
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by LittleBraver View Post
    You got what you put into it? Sometimes you wouldn't get anything. It isn't fair, it's RNG.
    i forgot to mention that i have gotten 0 xp while soloing mobs back then. Just wanted to point that out. \

    You cant give xp based on ability's. It would take so long to even get it remotely balanced. whats the whm doing, oh hes nuking and not healing to get more xp. hey tank you gotta voke, screw that my riot blade gets me more xp.

    the current system allows you to earn xp as a team which is the way it should be.
    (9)

  9. #19
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by AlexNiculaie View Post
    What? In XI if you were in a party and the mob died, you got xp regardless of whether you participated or not. It was never random. Skill Points are not the same as Experience Points.
    Oh guess I never went afk if there was a PL. Never went AFK at all during fights in FFXI.

    also, if you wanted skill ups you would participate because of how useful they are.
    (0)

  10. #20
    Player
    Eight's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    392
    Character
    Eight Corova
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 63
    Problem is too many people now have all their classes to 50 and just from my observation it is making it very difficult for new players. I see alot of new people having problems finding parties because 90% of the people are all higher ranking and of course they want in on the action and fun so if someone offer them a PL of course they are going to want to take it.Maybe they could adjust things on next level cap.

    From what I have seen it goes the other way as well you have alot of high end people who leave and when that happens they need players so they level up the lowers to have more people for end game stuff it is a vicious cycle, I have seen alot of new people leave over the lack of parties and feeling left out it happens.
    (1)

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