Quote Originally Posted by JanVanding View Post
Hate to break it to ya'll but SAM has long been a shallow job.

It's never really been a greatly engaging job with clear defined weaknesses that you compensate for.

Unlike MNK that had and still has no range attack to speak of so has to optimize their uptime better than anyone else

Unlike DRG that was hampered until recently with Animation locks and weaving clipping their GCDs

That's why Freestyle SAM became a living meme, because of the lack of depth the job has always, always had.

They just took away a bit of the flashiness with Kaiten and now you have had the curtain pulled back to reveal the reality of the job that many of us already knew, but chose to let ya'll live in that world because of SAM being the undisputed melee king for such a long time.
To be fair, I always liked that SAM felt so freestyle. I don't mind the gameplay, but forcing the job to play mostly like it is at level 50 just feels bad.

And also, just like with any job, just because it's easy to get into doesn't mean you can't still have fun improving it and trying to optimize. Doesn't matter what job it is, unless you're a healer, apparently, because they've got nothing but spam.