Quote Originally Posted by SieyaM View Post
The reality of the game is that there is nothing preventing people from clearing content with the previous iteration of cards, or when divination was tied to the seals, what happened was people were getting upset about missing out on a 2% damage increase with divination.
The reality of the game is that there is nothing preventing people from clearing content without the previous iteration of cards. What I mean by that is we just don't need unreliable utility that we can't map, especially as we get better at the game. It's not that people are obsessed over parses, it's the fact that they're always going to prefer the option that is useful 99% of the time over the option that might have an impact 10% of the time. Who wants to sacrifice their groups damage for useless flavor buttons? It's just common sense.

I've personally never seen the obsession with mixing AST's dps cards with utility. Why can't we have both but just separate them? For example if Draw was only dps and MA was only non-dps utility.