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  1. #31
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    GNB and DRK are in the same boat in terms of "if I have to mitigate my rotation clips", which is bad, but since most CDs are long enough it's only the active CDs you can't precast (Corundrum and TBK) where it's a problem.

    GNB and DRK aren't at all in the same boat in terms of "if I ever move the boss my rotation goes to poop", which is disastrously bad design. As somebody pointed out, continuation gets overwritten if you go on to the next GCD so you either need to hold your next GCD or you lose all the potency from Continuation.
    (1)

  2. #32
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,922
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by NightHour View Post
    Continuation makes no sense having a 0 yalm range.
    ...Continuation has a 3-yalm range, same as everything else. What are you on about?
    (0)

  3. #33
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    357
    Character
    Night Tempest
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Absurdity View Post
    It does actually have 3 yalms range, you need to check the individual oGCDs (Jugular Rip, Abdomen Tear & Eye Gouge) and not Continuation itself.

    The problem is that 3 yalms is not enough when you're forced to use them while simultaneously disengaging from the boss to move it, it doesn't allow you to gain enough distance from the boss before your next GCD comes up. We would need 6 yalms range on Continuation's oGCDs.

    That's what people want made 3 yalms, the OGCD's like Jugular rip.
    (0)

  4. 05-04-2022 05:14 PM

  5. #34
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,922
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by NightHour View Post
    That's what people want made 3 yalms, the OGCD's like Jugular rip.
    ...Again, it literally is 3 yalms already. It's right there, in the job guide. It's right there, in your in-game tooltips. Standard "melee range" is 3 yalms, not 0.
    (2)

  6. #35
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,194
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ralt21 View Post
    Can you people really not see the fact that continuation is a part of melee combo? It would look unfair for all the other melee if one melee had more range in his melee combo.

    I understand that it feels awkward. But the other tank have to also deal this problem aswell regardless of it being GCD or oGCD.
    Then there is the question left if continuation get more range: what is stopping you from giving all the melee attacks a boost in range?
    What you are missing is that Continuation is an oGCD meant to be weaved between GCDs. This is not the same thing as other melee combos where the melee combo is all on the GCD. Other jobs can do this:
    1. Combo starter
    2. Dodge out while weaving one or two oGCDs, then back in
    3. Combo second step
    4. Dodge out while weaving one or two oGCDs, then back in
    5. Combo third step
    6. Dodge out while weaving one or two oGCDs, then back in

    and in doing so, maintain 100% uptime. Gunbreaker can't do this because of Continuation's range. There is no other job with a melee combo that includes melee oGCDs that must be used inside the combo or be forfeit. Fixing this unique problem would not be unfair to other jobs because no other job is in an equivalent position.
    (5)
    Last edited by Rongway; 05-04-2022 at 08:34 PM.
    Error 3102 Club, Order of the 52nd Hour

  7. #36
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,158
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by eagledorf View Post
    GNB and DRK aren't at all in the same boat in terms of "if I ever move the boss my rotation goes to poop", which is disastrously bad design. As somebody pointed out, continuation gets overwritten if you go on to the next GCD so you either need to hold your next GCD or you lose all the potency from Continuation.
    My only fear is that they'll "rework" GnB by simply removing Continuation entirely.


    I want them to fix Continuation's range problems, not get rid of a core mechanic, but SE has a bad track record when it comes to that.
    (3)

  8. #37
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,922
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rongway View Post
    snip
    This.

    If most jobs have to worry about range pretty much only during the GCDs, whereas GNB must worry about it for each GCD and at least the latter weave-slot between each GCD during their Gnashing Fang combo, it would be plenty warranted to extend Continuation to a range at which it could at least reach in the latter weave-slot from the boss having moved nearer the tank and one could step out of a boss-centered AoE without uptime being bottlenecked by Continuation.
    (1)

  9. #38
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I've been helping some ppl in PF on GNB for P1-4S never rly tanked Savage before.
    But yeah I noticed how Continuation kinda screws with you there.

    I feel like everything is on 175% speed or something compared to NIN and RPR lol, Continuation kinda screws you with weaving defensives too especially in a more reactionary fashion.
    It really makes me wish Continuation gave you stacks that don't go away when you use weapon skills.
    I dunno why GNB's ranged removes it too when Throwing Daggers on NIN doesn't remove Raiju.
    Sometimes I found myself having to move the boss but getting out of ranged with a Continuation stack and I can't even throw my ranged at the boss.

    I love Continuation but it became sort of my worst enemy in Savage never realized that until I did Savage on it.
    (0)

  10. #39
    Player
    AprilHanabira's Avatar
    Join Date
    Apr 2022
    Posts
    7
    Character
    April August
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    thanks to the new QoL, i just throw lightning shot and not canceling my gnashing fang combo... but 6yalm on continuation would be great, p4s p1 has way too many mechanics where i have to move boss during gnashing fang combo
    or just make continuation a stack ogcd, where u can stack up to 3 times for 10second, and weave in even after gnashing fang combo end
    but what we gonna get is probably a new continuation to lightning shot, grant shot ready, shot lightning
    (1)

  11. #40
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,124
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    I jus want extended range on continuation and 3 seconds longer no mercy an thas it. I like how busy the job is, no trimming the "bloat" ty. Plenty slower paced jobs to choose from.
    (1)

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