




To add to this, we can play our role two different ways depending on the group. If we have a solid group that doesn't need a lot of healing, we go to dps mode and push out the big booms. If we have a group that needs more healing, we get to be the heroes keeping the party going. I do wish we had a bit more going on with those super solid groups but my wants tend toward repurposing us as a Support role and letting us manage timers for buffs, debuffs, and damage shields in addition to restoring party health or preventing damage. Regardless, I do also find White Mage rewarding to play still and can find something I enjoy about it no matter the group. I wouldn't have mained it since 2014 if I didn't.Maybe we see penalization differently, and maybe we run different types of content. As I've said in other threads, if you want an engaging experience as a healer, you need to run with a bunch of random players who constantly stand in stuff and collect vuln stacks. If solo queuing the roulette is your primary activity, like mine is, then healing is rewarding. If you know the details of the fight, you can time your casts to go off right when the damage hits, and then players won't know how hard they've been hit. To me, that's a great feeling. If you don't know the details, you're constantly scrambling to keep up with the heals. Players claim that the job is boring, but I don't see it that way. If you're always running with the best of the best in a static, then of course healing is going to be boring. That's not indicative of a poorly designed game. To me, it's indicative of a personal choice to heal in easy mode.
As for spamming Glare, don't forget that you also have to maintain your Aero debuff while also getting rid of excess lillies to enable your Afflatus Misery casts. If spamming a skill and tracking two different timers, all while keeping your party alive isn't doing it for you, I honestly can't understand what it'll take to make you happy.

Pretty obvious what has gotten into the community over the last year or so. Someone left the door open one night.
https://bnetcmsus-a.akamaihd.net/cms...7710084892.png



Vanilla Frost Mage rotation was literally just Frostbolt, while today's is a nine-step process involving seven different buttons. If you follow that link I posted earlier, you'll see plenty of other evidence contrary to your claim that they reduced button bloat. No matter how many times that claim is made, the facts state otherwise.
As for MoP, they didn't reduce button bloat. They eliminated the tree so that players couldn't pick sub-optimal talents anymore. This game literally launched that way. There has never been a way to select job skills in this game. You get what you get and you work out your rotation from there. Anyone playing at a high level in Cataclysm would have understood that this was basically the intent behind the MoP rework. They didn't simplify the rotations. They got rid of sub-optimal choices.
Last edited by Ronduwil; 05-03-2022 at 06:34 AM.
So... you compare the base game to it's 9th expansion and you don't expect new buttons? That's one new step process per expansion, and not even 1 new button per expansion and that is button bloat to you?Vanilla Frost Mage rotation was literally just Frostbolt, while today's is a nine-step process involving seven different buttons. If you follow that link I posted earlier, you'll see plenty of other evidence contrary to your claim that they reduced button bloat. No matter how many times that claim is made, the facts state otherwise.
Am I the only one that finds this comparison stupid?
Last edited by IdowhatIwant; 05-03-2022 at 06:32 AM.



Button bloat to me is adding button after button every single expansion until there are way too many buttons for someone who hasn't been playing every single day of every single expansion to contend with. I never said I didn't expect new buttons. I said that it's ridiculous to claim that WoW has been reducing button bloat when they've been introducing more button bloat with every expansion. The facts speak for themselves. The comparison was made in light of the claim that they've been reducing button bloat. If you find it stupid, then I can only say that it's a matter of garbage-in-garbage-out.





I wasn't convinced on this one before they did it either but I've really been loving it. I don't keep my songs in the same place as my more frequently used buttons and it's meant I can turn on WM a lot more smoothly than I did before without losing the benefit of where I have Pitch Perfect. I don't think I'd mind too much if they found a way to do it with the other two songs, so long as it didn't affect AoEs like Rain of Death.
Last edited by TaleraRistain; 05-03-2022 at 08:23 AM.


Have to disagree. While this might be partly one of the causes of what's heppening, you can't blame the exodus of wow players. The quality has been dropping for years and the voices were always there. It wasn't until recently that they started to get noticed probably because they became more numerous due to the continued erosion of the player base's patience, which brought about discussion. This community LOATHES dissenting voices, and having to face something they are not able, nor willing, to face comes as a shock to everyone. Until now, they were able to silence everyone, but the dirty water is starting to come out and dissatisfied players are realising they have a voice and there's strength in numbers. Maybe, they have also realised that, as their fellow WoW players left their once precious homeland, they can make a move and stand their ground on what is unacceptable in their eyes instead of meekly praise the gods come what may.Pretty obvious what has gotten into the community over the last year or so. Someone left the door open one night.
https://bnetcmsus-a.akamaihd.net/cms...7710084892.png
Don't be so fast to ignore the voices and complaints of your brothers in Hydaelyn just because you don't like what they're saying. It's easier to blame the outsiders, but many of them were already here anyway and the most zealous ones, won't even touch the game, so...




I just don't take things seriously. Life is fun when you don't let things get to you.
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