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  1. #131
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Raige View Post
    Ah. I didn't realize I stumbled onto Twitter.
    Yeah, you are.
    The LGBT MegaYikes topic is not too from your left either.
    Enjoy the stay, eat some popcorn.
    (4)

  2. #132
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Jybril View Post
    Yeah, you are.
    The LGBT MegaYikes topic is not too from your left either.
    Enjoy the stay, eat some popcorn.
    MegaYikes™? Is that what happens when Twitter and Tumblr do a fusion dance?
    (2)

  3. #133
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,634
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ronduwil View Post
    Maybe we see penalization differently, and maybe we run different types of content. As I've said in other threads, if you want an engaging experience as a healer, you need to run with a bunch of random players who constantly stand in stuff and collect vuln stacks. If solo queuing the roulette is your primary activity, like mine is, then healing is rewarding. If you know the details of the fight, you can time your casts to go off right when the damage hits, and then players won't know how hard they've been hit. To me, that's a great feeling. If you don't know the details, you're constantly scrambling to keep up with the heals. Players claim that the job is boring, but I don't see it that way. If you're always running with the best of the best in a static, then of course healing is going to be boring. That's not indicative of a poorly designed game. To me, it's indicative of a personal choice to heal in easy mode.

    As for spamming Glare, don't forget that you also have to maintain your Aero debuff while also getting rid of excess lillies to enable your Afflatus Misery casts. If spamming a skill and tracking two different timers, all while keeping your party alive isn't doing it for you, I honestly can't understand what it'll take to make you happy.
    To add to this, we can play our role two different ways depending on the group. If we have a solid group that doesn't need a lot of healing, we go to dps mode and push out the big booms. If we have a group that needs more healing, we get to be the heroes keeping the party going. I do wish we had a bit more going on with those super solid groups but my wants tend toward repurposing us as a Support role and letting us manage timers for buffs, debuffs, and damage shields in addition to restoring party health or preventing damage. Regardless, I do also find White Mage rewarding to play still and can find something I enjoy about it no matter the group. I wouldn't have mained it since 2014 if I didn't.
    (1)

  4. #134
    Player
    Valfreyja's Avatar
    Join Date
    Dec 2020
    Location
    Limsa Lominsa
    Posts
    177
    Character
    Valfreyja Dis
    World
    Zalera
    Main Class
    Dancer Lv 90
    Pretty obvious what has gotten into the community over the last year or so. Someone left the door open one night.

    https://bnetcmsus-a.akamaihd.net/cms...7710084892.png
    (0)

  5. #135
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by IdowhatIwant View Post
    WoW did reduce button bloat
    Vanilla Frost Mage rotation was literally just Frostbolt, while today's is a nine-step process involving seven different buttons. If you follow that link I posted earlier, you'll see plenty of other evidence contrary to your claim that they reduced button bloat. No matter how many times that claim is made, the facts state otherwise.

    Quote Originally Posted by IdowhatIwant View Post
    which is why in MoP many clases felt similar which is what we are dealing with in FF now.
    As for MoP, they didn't reduce button bloat. They eliminated the tree so that players couldn't pick sub-optimal talents anymore. This game literally launched that way. There has never been a way to select job skills in this game. You get what you get and you work out your rotation from there. Anyone playing at a high level in Cataclysm would have understood that this was basically the intent behind the MoP rework. They didn't simplify the rotations. They got rid of sub-optimal choices.
    (0)
    Last edited by Ronduwil; 05-03-2022 at 06:34 AM.

  6. #136
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Ronduwil View Post
    Vanilla Frost Mage rotation was literally just Frostbolt, while today's is a nine-step process involving seven different buttons. If you follow that link I posted earlier, you'll see plenty of other evidence contrary to your claim that they reduced button bloat. No matter how many times that claim is made, the facts state otherwise.
    So... you compare the base game to it's 9th expansion and you don't expect new buttons? That's one new step process per expansion, and not even 1 new button per expansion and that is button bloat to you?

    Am I the only one that finds this comparison stupid?
    (0)
    Last edited by IdowhatIwant; 05-03-2022 at 06:32 AM.

  7. #137
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by IdowhatIwant View Post
    So... you compare the base game to it's 9th expansion and you don't expect new buttons? That's one new step process per expansion, and not even 1 new button per expansion and that is button bloat to you?

    Am I the only one that finds this comparison stupid?
    Button bloat to me is adding button after button every single expansion until there are way too many buttons for someone who hasn't been playing every single day of every single expansion to contend with. I never said I didn't expect new buttons. I said that it's ridiculous to claim that WoW has been reducing button bloat when they've been introducing more button bloat with every expansion. The facts speak for themselves. The comparison was made in light of the claim that they've been reducing button bloat. If you find it stupid, then I can only say that it's a matter of garbage-in-garbage-out.
    (0)

  8. #138
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,634
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by IdowhatIwant View Post
    Some skills that shouldn't be that way such as minuet turning into pitch perfect.
    I wasn't convinced on this one before they did it either but I've really been loving it. I don't keep my songs in the same place as my more frequently used buttons and it's meant I can turn on WM a lot more smoothly than I did before without losing the benefit of where I have Pitch Perfect. I don't think I'd mind too much if they found a way to do it with the other two songs, so long as it didn't affect AoEs like Rain of Death.
    (0)
    Last edited by TaleraRistain; 05-03-2022 at 08:23 AM.

  9. #139
    Player
    Ranhansha's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    323
    Character
    Ranhansha Ootsuki
    World
    Ragnarok
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Valfreyja View Post
    Pretty obvious what has gotten into the community over the last year or so. Someone left the door open one night.

    https://bnetcmsus-a.akamaihd.net/cms...7710084892.png
    Have to disagree. While this might be partly one of the causes of what's heppening, you can't blame the exodus of wow players. The quality has been dropping for years and the voices were always there. It wasn't until recently that they started to get noticed probably because they became more numerous due to the continued erosion of the player base's patience, which brought about discussion. This community LOATHES dissenting voices, and having to face something they are not able, nor willing, to face comes as a shock to everyone. Until now, they were able to silence everyone, but the dirty water is starting to come out and dissatisfied players are realising they have a voice and there's strength in numbers. Maybe, they have also realised that, as their fellow WoW players left their once precious homeland, they can make a move and stand their ground on what is unacceptable in their eyes instead of meekly praise the gods come what may.

    Don't be so fast to ignore the voices and complaints of your brothers in Hydaelyn just because you don't like what they're saying. It's easier to blame the outsiders, but many of them were already here anyway and the most zealous ones, won't even touch the game, so...
    (4)

  10. #140
    Player
    Renalt's Avatar
    Join Date
    Apr 2022
    Location
    Uldah
    Posts
    3,886
    Character
    Renalt El'doran
    World
    Balmung
    Main Class
    Bard Lv 90

    I don't think I have the capacity to be offended

    I just don't take things seriously. Life is fun when you don't let things get to you.
    (1)

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