Quote Originally Posted by Ronduwil View Post
In my opinion, FFXIV's direction is the exact opposite of where WoW is. I find it ironic that so many players claim that FFXIV is going the way of WoW by simplifying their game when it's the exact opposite. They're avoiding WoW's pitfalls when they cut down on button bloat.
WoW did reduce button bloat which is why in MoP many clases felt similar which is what we are dealing with in FF now. The problem isn't about reducing button bloat in FFXIV, it's about how they solve it. There are plenty of skills that could be combos off another as x skill is required to perform y skill. Some skills that shouldn't be that way such as minuet turning into pitch perfect. It's more of a matter that I don't believe anyone actually plays many of these classes they design as they tend to make counter intuitive decisions at times. FFXIV's problem, is exactly the same as WoW's at this point, and it lies with a dev team that does not want to listen to the player base and develop the game around 1 type of player. In WoW's case it was the mythic raiders, in FF's case it seems to be the RPers. Which it actually funny cause most people claim that the devs only listen to the JP community, but the JP community is way more hardcore in raiding. NA's highest completion rate server for savage matches JP's lowest completion rate in savage. While NA has about 2 data centers that are just RP data centers. So it is very clear the devs are listening, but to a certain player base group.

Quote Originally Posted by Ronduwil View Post
As for spamming Glare, don't forget that you also have to maintain your Aero debuff while also getting rid of excess lillies to enable your Afflatus Misery casts. If spamming a skill and tracking two different timers, all while keeping your party alive isn't doing it for you, I honestly can't understand what it'll take to make you happy.
Hasn't been doing it for WHM since lillies were introduced.