
Originally Posted by
Ronduwil
Maybe we see penalization differently, and maybe we run different types of content. As I've said in other threads, if you want an engaging experience as a healer, you need to run with a bunch of random players who constantly stand in stuff and collect vuln stacks. If solo queuing the roulette is your primary activity, like mine is, then healing is rewarding. If you know the details of the fight, you can time your casts to go off right when the damage hits, and then players won't know how hard they've been hit. To me, that's a great feeling. If you don't know the details, you're constantly scrambling to keep up with the heals. Players claim that the job is boring, but I don't see it that way. If you're always running with the best of the best in a static, then of course healing is going to be boring. That's not indicative of a poorly designed game. To me, it's indicative of a personal choice to heal in easy mode.
As for spamming Glare, don't forget that you also have to maintain your Aero debuff while also getting rid of excess lillies to enable your Afflatus Misery casts. If spamming a skill and tracking two different timers, all while keeping your party alive isn't doing it for you, I honestly can't understand what it'll take to make you happy.