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  1. #1
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Molly_Millions View Post
    Because the servers only report character position every so often. This is due to server infrastructure. It has nothing to do with the location of the servers.
    Fair enough .. see Raistlin's post then.

    I can't believe people are arguing that regional servers wouldn't be better, are you people crazy ?
    Forget about playing with other nations for a moment, we are talking about whats best for the optimal gameplay experience.

    And when I say gameplay I don't mean talking to and making friends with others.
    (3)

  2. #2
    Player
    Dragonheart's Avatar
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    Apr 2011
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    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jinko View Post
    Fair enough .. see Raistlin's post then.

    I can't believe people are arguing that regional servers wouldn't be better, are you people crazy ?
    Forget about playing with other nations for a moment, we are talking about whats best for the optimal gameplay experience.

    And when I say gameplay I don't mean talking to and making friends with others.
    THIS.

    The problem is that the most of ppl that play XIV come from XI, aka they didn't play any other MMo outside XI (and XI itself wasn't a "speedy" game) .. So they are ok with this... :/
    (3)
    Last edited by Dragonheart; 03-16-2012 at 08:27 AM.

  3. #3
    Player Jynx's Avatar
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    Mar 2011
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    Gridania
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    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Jinko View Post
    Forget about playing with other nations for a moment, we are talking about whats best for the optimal gameplay experience.
    Why should we forget about something that is integral to a large group of peoples "Optimal gameplay experience" being able to be "Primetime somewhere" is a massive advantage for people who don't play during their regions primetime hours.

    So, I'd just have to say.

    Community > A few MS ping.
    (0)

  4. #4
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
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    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jynx View Post
    Why should we forget about something that is integral to a large group of peoples "Optimal gameplay experience" being able to be "Primetime somewhere" is a massive advantage for people who don't play during their regions primetime hours.

    So, I'd just have to say.

    Community > A few MS ping.
    You obviously have selective comprehension, because there would still be International servers available to those who wanted it.
    (1)

  5. #5
    Player Jynx's Avatar
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    Mar 2011
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    Gridania
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    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Jinko View Post
    You obviously have selective comprehension, because there would still be International servers available to those who wanted it.
    With who to play them? Japanese players will undoubtetly retreat to their own servers as well would a large majority of others. The situation would be the same a bunch of empty servers with a single "primetime" and a few international servers that are sparesly populated 24/7...how fun.

    I don't lack the foresight to see how easilly it would wreck the international community we currently have.

    But...bu...teh .3ms!
    (1)

  6. #6
    Player

    Join Date
    Nov 2011
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    Quote Originally Posted by Jynx View Post
    With who to play them? Japanese players will undoubtetly retreat to their own servers as well would a large majority of others.
    So you're saying you don't want the option between regional and international servers because others would prefer the regional servers more. Gotcha
    (0)

  7. #7
    Player

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    Quote Originally Posted by Jinko View Post
    You obviously have selective comprehension, because there would still be International servers available to those who wanted it.
    Don't blame them, they do not know any different. They are XI diehards with no experience anywhere else. I used to be the same way too, until I played Rift. After downing Akylios I finally understand what a boss fight experience should be and if Yoshi-P can capture that we will be so lucky. Unfortunately we have people here who are so caught up in their ways that they are afraid of any change. It will be nice in 2.0 maybe they can make some fights with some real mechanics.
    (2)

  8. #8
    Player
    Dragonheart's Avatar
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    Apr 2011
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    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Point_Zero View Post
    Don't blame them, they do not know any different. They are XI diehards with no experience anywhere else. I used to be the same way too, until I played Rift. After downing Akylios I finally understand what a boss fight experience should be and if Yoshi-P can capture that we will be so lucky. Unfortunately we have people here who are so caught up in their ways that they are afraid of any change. It will be nice in 2.0 maybe they can make some fights with some real mechanics.

    Same, XI is past... after playing WoW at high level (did Lich king hm first kill italian), i understand what a challenging and hard fight is... FF (xi and xiv ) are only tedious not hard...
    (1)

  9. #9
    Player
    Majidah's Avatar
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    Mar 2011
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    Ul'dah
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    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dragonheart View Post
    Same, XI is past... after playing WoW at high level (did Lich king hm first kill italian), i understand what a challenging and hard fight is... FF (xi and xiv ) are only tedious not hard...
    Say that about cop's pre nerf airship fight and I will punch your teeth in.

    /no actual violence intended :P
    (0)

  10. #10
    Player

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    Quote Originally Posted by Majidah View Post
    Say that about cop's pre nerf airship fight and I will punch your teeth in.

    /no actual violence intended :P
    Yup it was tedious. Worst possible example.

    Had to farm CCB Polymer for every serious attempt. Fight was 45 minutes long and at that time we would often need 40 minutes to win, retrying often mean 30-40 minutes waste because we would often fail at the end. (or simply timeout)

    Add to that the 2 hours factor, which sure weren't "needed" but would greatly help to win Airship pre-nerf, well if you fail... have to wait for 2hr to come back. Finally EXP loss, which was problematic at the time, especially pre-ToAU before easy exp. You couldn't simply run tons of dry attempts.

    Tedious.

    Airship fight without all the element above would be cleared more easily, even before the nerf.

    If we had no EXP loss, one CCB Polymer per player and per fight given when you enter, 2hr abilities recharged with each attempt, and overall less HP for bosses (so the encounter doesn't last 45 minutes), things would be completely different.

    It seems that you lack experience in MMOs to be able to determine clearly the difference between something tedious and something hard.
    (0)
    Last edited by Antipika; 03-17-2012 at 12:26 AM.
    Antipika.
    Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
    Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
    Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
    Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
    Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B

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