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  1. #1
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    It is not really an issue of where they are at in the world. I checked and I was only a 4 hops more to my server on ffxiv to my personal server in dallas(im in houston).. The issue is the verichecks they do on practically everything in game to prevent cheaters. This is being addressed in 2.0 already. Its practically why 2.0 is being made client/server relations
    (0)
    MAGIC MUSHY ROOMS

  2. #2
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I enjoy having the whole world combined servers. most of the people I play with because of my hours are in europe, and the new euro only server has already got me worried.
    (0)
    MAGIC MUSHY ROOMS

  3. #3
    Player
    Raistlin's Avatar
    Join Date
    Mar 2011
    Location
    Palanthas
    Posts
    481
    Character
    Raistlin Majere
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Some regional server and some international servers and we all be happy
    (2)

  4. #4
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    It's not the server location whatever many of you think if i guess most you played XI did not have these problems.
    (0)

  5. #5
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Firon View Post
    It's not the server location whatever many of you think if i guess most you played XI did not have these problems.
    True but FFXI had sleep inducing slow paced battle and didn't have fights that required quick thinking and twitchy based reactions.
    (3)

  6. #6
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jinko View Post
    True but FFXI had sleep inducing slow paced battle and didn't have fights that required quick thinking and twitchy based reactions.
    That's true but a jp person never had a better chance claiming a monster than me so this argument is kinda dead.
    (0)

  7. #7
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Firon View Post
    That's true but a jp person never had a better chance claiming a monster than me so this argument is kinda dead.
    Well they did in the early days until SE fixed it, FFXIV already has this in place.

    That being said open world NM's spawn within 5 mins in this game so its no big deal anyways.

    Higher NM's have different conditions but they spawn ever 8 in game hours from what I remember.

    Us players like to downplay the issues us EU players have, go look at the Coincounter thread for example, but the fact is that we do have an unfair advantage.

    Like I've said before I know an EU player who works in Japan on occasion and he said the difference fighting Ifrit from EU and JP is like night and day.
    (1)
    Last edited by Jinko; 03-16-2012 at 01:41 AM.

  8. #8
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jinko View Post
    Well they did in the early days until SE fixed it, FFXIV already has this in place.

    That being said open world NM's spawn within 5 mins in this game so its no big deal anyways.

    Higher NM's have different conditions but they spawn ever 8 in game hours from what I remember.

    Us players like to downplay the issues us EU players have, go look at the Coincounter thread for example, but the fact is that we do have an unfair advantage.

    Like I've said before I know someone who works from Japan on occasion and he said the difference fighting Ifrit in EU and JP is like night and day.
    To me it had more things to do with chars being displayed than server lag or w/e i could never claim an HNM on ps2, could not load up enough models, but on pc i could claim plenty of times. This was before they added the 3 second spawn rule.
    (0)

  9. #9
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    by the way HEY JINKO! ive been missing you guys in red dot since redhamster kicked me. get me back in!! =p
    (0)
    MAGIC MUSHY ROOMS

  10. #10
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Mushy View Post
    by the way HEY JINKO! ive been missing you guys in red dot since redhamster kicked me. get me back in!! =p
    You would have to talk to Dega about that
    (0)

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