every mmo, even the lolf2p has local servers... why can't we have them too? it's too hard for SE to manage them?


every mmo, even the lolf2p has local servers... why can't we have them too? it's too hard for SE to manage them?



Of course you have Elexia you are always the exception to the rule.
Why are there videos out there showing when people dualbox and one character runs in a circle with the other on follow the character on follow is running in a stuttered triangle shape.
Last edited by Jinko; 03-16-2012 at 03:23 AM.


Because the servers only report character position every so often. This is due to server infrastructure. It has nothing to do with the location of the servers.

We're getting localized (albeit located in Japan, but regional) servers anyway in 2.0. Why all the fuss? Is it because the players for forced global servers realize they're in the minority?
Most of us don't login at 3am to play with our cousins on the other side of the globe, speak 4 different languages, or simply don't want to deal with the terrible auto translate. For those that do, you'll still have your global servers.



Fair enough .. see Raistlin's post then.
I can't believe people are arguing that regional servers wouldn't be better, are you people crazy ?
Forget about playing with other nations for a moment, we are talking about whats best for the optimal gameplay experience.
And when I say gameplay I don't mean talking to and making friends with others.


THIS.Fair enough .. see Raistlin's post then.
I can't believe people are arguing that regional servers wouldn't be better, are you people crazy ?
Forget about playing with other nations for a moment, we are talking about whats best for the optimal gameplay experience.
And when I say gameplay I don't mean talking to and making friends with others.
The problem is that the most of ppl that play XIV come from XI, aka they didn't play any other MMo outside XI (and XI itself wasn't a "speedy" game) .. So they are ok with this... :/
Last edited by Dragonheart; 03-16-2012 at 08:27 AM.
Why should we forget about something that is integral to a large group of peoples "Optimal gameplay experience" being able to be "Primetime somewhere" is a massive advantage for people who don't play during their regions primetime hours.
So, I'd just have to say.
Community > A few MS ping.



You obviously have selective comprehension, because there would still be International servers available to those who wanted it.Why should we forget about something that is integral to a large group of peoples "Optimal gameplay experience" being able to be "Primetime somewhere" is a massive advantage for people who don't play during their regions primetime hours.
So, I'd just have to say.
Community > A few MS ping.
Since you're not asking this for a serious response I'll give you one anyway, it's the way the client > Server > Client interaction is, if you spin your character around in a circle you'll notice your animation for spinning differs from how someone sees you, that isn't network delay, it's purposefully designed that way.


Coz all your 3 screens are on the same region and u have the same lag in all them?So if the server location is the problem, why is it that when I trio-box 3 characters and I say make a WHM character cast Cure VI it pops up at the same time on all screens? When a monster readies an attack move it's displayed instantaneously on all screens?
guy, if u really dont understand how something work, dont talk about it...
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