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  1. #1
    Player
    Raskbuck's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    250
    Character
    Rask Crowe
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by ty_taurus View Post
    Additionally, most players were quite unhappy to lose the earth, wind, and water aesthetic that separated FFXIV's WHM from the otherwise generic WHM of past titles.
    This was a great summary, and I think this is what stood out to me the most. I know it's just an aesthetic thing, but I really miss the elemental spells we had.

    For the next expansion, I'd like to see a Thundercloud-like effect on our DoT that can trigger Tornado as an AoE DoT. Have Glare give us something similar to Firestarter to cast Quake. Let us expend lilies in Flood as an offensive option. Things like that.

    I know this won't address the glaring (ha) issue of healing design, since the flaw lies on the fact that encounters as a whole require too little healing. It certainly doesn't help that tanks have acquired so much self sustain, we might as well be relegated to a lesser DPS category.

    The latest PvP revamp makes me feel the design team really doesn't know how to make healing engaging. So they just decided to completely eliminate it from the equation by giving everyone self healing. Maybe the PvE and PvP are separate teams design-wise, but I found healing in Frontlines before the revamp fun, due to the unpredictable damage and how chaotic it was.
    (6)

  2. #2
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Raskbuck View Post
    This was a great summary, and I think this is what stood out to me the most. I know it's just an aesthetic thing, but I really miss the elemental spells we had.

    For the next expansion, I'd like to see a Thundercloud-like effect on our DoT that can trigger Tornado as an AoE DoT. Have Glare give us something similar to Firestarter to cast Quake. Let us expend lilies in Flood as an offensive option. Things like that.

    I know this won't address the glaring (ha) issue of healing design, since the flaw lies on the fact that encounters as a whole require too little healing. It certainly doesn't help that tanks have acquired so much self sustain, we might as well be relegated to a lesser DPS category.

    The latest PvP revamp makes me feel the design team really doesn't know how to make healing engaging. So they just decided to completely eliminate it from the equation by giving everyone self healing. Maybe the PvE and PvP are separate teams design-wise, but I found healing in Frontlines before the revamp fun, due to the unpredictable damage and how chaotic it was.
    What I think could've been cool would be to merge the elements with holy. For example, upgrade Glare to Quake, but the stone pillars are warped with white light and golden cracks. Tornado creates a white cyclone with golden ribbons swirling throughout. Flood creates an explosion of white water that leaves a rainbow behind.
    (5)

  3. #3
    Player
    Raskbuck's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    250
    Character
    Rask Crowe
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by ty_taurus View Post
    What I think could've been cool would be to merge the elements with holy. For example, upgrade Glare to Quake, but the stone pillars are warped with white light and golden cracks. Tornado creates a white cyclone with golden ribbons swirling throughout. Flood creates an explosion of white water that leaves a rainbow behind.
    I like those ideas too! Seems like a nice blend between Conjurer and White Mage.
    (4)

  4. #4
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Raskbuck View Post
    I like those ideas too! Seems like a nice blend between Conjurer and White Mage.
    Sure. Let's add some unicorns too while we're at it.
    (0)

  5. #5
    Player
    Raskbuck's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    250
    Character
    Rask Crowe
    World
    Leviathan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by IDontPetLalas View Post
    Sure. Let's add some unicorns too while we're at it.
    But you can already get one with the Lv. 30 Conjurer quest line...
    (4)