Results 1 to 10 of 1604

Hybrid View

  1. #1
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by QooEr View Post
    i find it strange that people think the first option will "never happen" when, well, it DID happen. back in arr and heavensward autos did more damage and even crit... even the first boss of gubal library randomly autoattacks dps so even with scripted mechanics they can definitely make healing more interesting. if they bring that back, well thats a different story.
    Probably because the developers have stated that they have no plans to increase the amount of outgoing damage that needs to be healed. Otherwise, the baby healers would be “too stressed out” and completely fall apart. Or something.

    They also removed the ability for bosses to Crit auto in any content added after Stormblood. Which I disagree with but apparently it was “too difficult to manage”.
    (10)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  2. #2
    Player
    Grann-Goro's Avatar
    Join Date
    Mar 2017
    Posts
    246
    Character
    Grann Goro
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Probably because the developers have stated that they have no plans to increase the amount of outgoing damage that needs to be healed. Otherwise, the baby healers would be “too stressed out” and completely fall apart. Or something.

    They also removed the ability for bosses to Crit auto in any content added after Stormblood. Which I disagree with but apparently it was “too difficult to manage”.
    I know they said this, but I must say that, even if they are quite good in other domains, Yoshi P and his team are really stubborn and pretty bad game designers on that one specific aspect !
    Any healer role in any game that uses it HAS to be "stressful". You can't make the role engaging without this, and that's what people who like the role in different games are searching for in the first place.

    A DPS is fun when it has engaging rotations and "big numbers"
    A tank role is fun when it has a good "leardership" feeling
    A healer role is fun when... well.... when it is stressful. It needs the feeling that the party can't survive without him.

    A non-stressful healer role can't be anything else than a doctor who only cures basic headaches : boring !

    If they want to make a solo and non-stressful game, healers need to disappear for the game to work properly.
    (13)
    Last edited by Grann-Goro; 04-30-2022 at 11:14 PM.