Quote Originally Posted by ReiMakoto View Post
Mighty Guard+ Diamondback is only good within the context of BLU raiding, if you were to have blu as a normal job you would never want to use that over an actual tank. Also "Many different play styles" is a massive reach, you have the BLU rotation and you occasionaly use a different filler (i.e. revenge blast), fundamentally you only have one playstyle of your primal burst+ filler.
Cause that's where the direction is with Blue Mage, it isn't ever going to be normal. These skills were all designed for party and raiding content.

The beauty and difficulty of doing them on blue mage is because the game sees a party of them as all red DPS, and that means any mechanic that was once role-aligned is randomized. Like any party member could get the O4S earthshakers, versus the healers only with a normal comp. Or you can get any gavel mechanic in A8S. This also opens up interpretation of what skills could be best slotted for the instance.

There is different play style because each of the raids you do bring different skills, as you don't take the exact same skills in each one. Like who wants to be the 'DPS tank' to take a swap, buster they need Frog Legs, not everyone does Or one of the DPS mimics has another heal skill in-case the healer gets involved in a mechanic. You need someone with the fish in A8S, or if you go in using Eureka best-in-slot gear you probably need one of the HP raising skills to survive certain mechanics.