Haha, reminds me of the time someone told me that (paraphrasing) "There are only six jobs in FFXIV : Tank, Healer, Melee, Caster, Missile, and Blue Mage. You can choose your flavor of each."At this point, non-limited PVE job design has become so genericized and toothless, I would not want that to happen to BLU.
Instead, I would prefer the opposite. Make BLU non-limited *as-is* and bring up every other job to be equally as broken and distinct. Use the PVP designs as a foundation and build out from there.
Screw balance. The evolution of FFXIV has been a gradual heat death as everything approaches absolute zero in the service of "balance". I don't want to play a balanced game, no matter how "challenging," if the individual job fantasies aren't engaging and fun.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.