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  1. #121
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    305
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Syln View Post
    No thanks my sage is fine don't know about the other healer since i only up them to 90 and never touch them again but stay away from muh sage.
    How the F is Sage 'fine'?

    The whole Addersting mechanic is doa with how Toxikon is tuned.
    Kardia is basicly just a targeted sch fairy (you know like the Fairy was back in the less bad days).
    Phlegma happens about as often as assize on WHM.
    And the rest is the same overbloated healing kit every other healer has.

    Which is somewhere between utterly un-necessary and too much depending on content and Tank.
    (20)
    Quote Originally Posted by TheMightyMollusk View Post
    So who wants to go tell the god of wisdom and magic and king of the Viking pantheon that his robes aren't manly enough?

  2. #122
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
    Posts
    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Missed opportunity to have Eukrasia actually upgrade spells into Addersting consuming variants.
    (12)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  3. #123
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    For me, PvP shows that you can still be supportive healer while having fun DPSing.
    I hope they at least take some notes on it, somehow and make them just as fun in PvE.

    Gonna be honest with ya'll but I've played this game way more since SHB because of PvP in EW.
    All jobs feel different especially the healers which is super breathe of fresh air.
    AST reminds me of my 3.0 days. *Single tear*
    (14)

  4. #124
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rolder50 View Post
    I'll just break down the Holy Priest dps rotation for our friends on here. First thing to note is that Holy Priest is the equivalent of White Mage, a pure healer with fat heals and not much complicated going on. The healbot healer. And yet they have...

    Shadow Word: Pain - Generic Single Target Dot (think Dia)
    Holy Fire - Single Target Hit + Dot, Dot can be stacked
    Holy Word: Chastise - Single Target Hit with a cooldown, also CCs when applicable.
    Smite - Generic Single Target filler spell, but each cast reduces the cooldown on Chastise, and has a chance to reset the cooldown on Holy Fire
    Shadow Word: Death - Big damage only below 20% enemy health, but hurts you too if it doesn't kill, so you need to be mindful of your own health.
    Divine Star - Damage and Healing in a line, think Assize, considerable cooldown.
    Just to clarify it further:

    Shadow Word: Pain - 16s dot.
    Holy Fire - 10s cooldown
    Divine Star - 15s cooldown (talent, can also chose Halo which also deals damage on a 40s cooldown)
    Shadow Word: Death - 20s cooldown with the lv 46 trait
    Holy Word: Chastise - a 60s cooldown
    So we have 5 different cooldowns/ durations in addition to the spammable nuke and more frequent damage and higher reliance on GCD healing, meaning even the theoretically aligned cooldowns like Divine Star and Holy Word: Chastise will ineviteably misalign because healing had priority; especially with Star often held for a few more seconds for the healing or SW: D often held for a few seconds until it's safe again.
    It's a priority system with 6 buttons and surprisingly, the world hasn't gone up in flames from healers dpsing in a game that needs more healing than FFXIV does.
    And you get all that way before max level.

    Yes, you occasionally forgot a skill and let it sit for too long. Learning Priests often just uswed SW: P and spammed Smite and gradually incorporated more skills - as everyone does when learning. Start with the basics that give the most bang for your bucks and work your way up.
    It's also worth mentioning that the GCD is shorter so for someone that really wants to nail both healing and dpsing at a high level it's pretty busy.

    I'd better not even start with things like Rift's Chloromancer or I'll start weeping.
    (12)
    Last edited by Rilifane; 04-25-2022 at 03:11 AM.

  5. #125
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Rilifane View Post
    I'd better not even start with things like Rift's Chloromancer or I'll start weeping.
    Rift's Chloromancer is what SGE should be imo >>
    (2)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  6. #126
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Dude literally five minutes ago I watched a 4.X scholar guide for old time's sake and I actually got sad. It's not like it would require an absurd amount of work for them to fix. Just give scholar miasma, bane, shadowflare, and miasma 2 back. Give white mage old old fluid aura and aero 3, give astro its dualcast thing from PvP and give sage another addersting maker and spender. There's actually no reason not to.
    (5)

  7. #127
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    305
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ASkellington View Post
    Rift's Chloromancer is what SGE should be imo >>
    Mind explaining what it does to the rest of the class?
    (0)
    Quote Originally Posted by TheMightyMollusk View Post
    So who wants to go tell the god of wisdom and magic and king of the Viking pantheon that his robes aren't manly enough?

  8. #128
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jybril View Post
    For me, PvP shows that you can still be supportive healer while having fun DPSing.
    I hope they at least take some notes on it, somehow and make them just as fun in PvE.
    [/I]
    I've had more fun healing in PvP the last week on sage than I've had healing in 14 since shadowbringers launch day. If they don't implement some of the ideas in PvP healers into PvE they're insane.
    (5)

  9. #129
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    985
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Sani2341 View Post
    Mind explaining what it does to the rest of the class?
    Basically an overhaul. In RIFT chloromancer is a healer that heals by doing damage kinda like Disc Priest in the current WoW.

    You do have burst healing options, but they're limited and cost high amounts of mana so you can't spam them. Kinda like how HoT healers are punished for not using HoTs if they spam their emergency burst heals.

    Essentially what it boils down to is give SGE more abilities like Plegma(sp?), Macrocosmos and Earthly Star from AST, and Assize from WHM. Abilities that simutaenously heal while also doing damage. Kardia makes all of your damaging abilities do such yes, but it is a buff akin to embrace. I'm talking about stand alone skills that do so.
    (5)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  10. #130
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Loonies View Post
    Good players can do this, but i am not a good player, i won't get better.
    If that is your attitude, please stop playing anything multiplayer.
    (19)

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