Page 1 of 2 1 2 LastLast
Results 1 to 10 of 45

Hybrid View

  1. #1
    Player
    Palslow's Avatar
    Join Date
    Dec 2021
    Posts
    44
    Character
    Zenitoria Blastidia
    World
    Ragnarok
    Main Class
    Bard Lv 90
    then what if there are multiple adds that needs tank to separate them? they already have 1 tank per team for alliance raid...maybe if they have 6 people raid then 1 tank is ok.. LOL
    (2)

  2. #2
    Player
    Ritsuka-55's Avatar
    Join Date
    Mar 2022
    Posts
    107
    Character
    Celes Vartinault
    World
    Sagittarius
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Palslow View Post
    then what if there are multiple adds that needs tank to separate them? they already have 1 tank per team for alliance raid...maybe if they have 6 people raid then 1 tank is ok.. LOL
    that's old garbage design, we are at a point that we are well past that, most of the times the second tank it's just a blue dps. might as well remove it completetly and add a 5 dps.
    (0)

  3. #3
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Ritsuka-55 View Post
    that's old garbage design, we are at a point that we are well past that, most of the times the second tank it's just a blue dps. might as well remove it completetly and add a 5 dps.
    Or an alternative would be to just make the fights require two tanks. P3S is how I wish most fights were designed, where the OT is also steadily taking auto attacks. This ups healer engagement since we now have to watch both tanks’ HP bars—and, honestly, the OT in P3S takes far more damage than the MT does.


    As it stands now, 2 tanks, 1 healer, and 5 DPS would work far better as a party comp. You barely need 1 healer in a lot of fights. 2 is needlessly redundant considering how low the healing requirements are.
    (7)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  4. #4
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Or an alternative would be to just make the fights require two tanks. P3S is how I wish most fights were designed, where the OT is also steadily taking auto attacks. This ups healer engagement since we now have to watch both tanks’ HP bars—and, honestly, the OT in P3S takes far more damage than the MT does.


    As it stands now, 2 tanks, 1 healer, and 5 DPS would work far better as a party comp. You barely need 1 healer in a lot of fights. 2 is needlessly redundant considering how low the healing requirements are.
    You play with people far more skilled than I apparently.

    We definitely wouldn't be able to solo heal any of the savage fights.
    (2)

  5. #5
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Valkyrie_Lenneth View Post
    You play with people far more skilled than I apparently.

    We definitely wouldn't be able to solo heal any of the savage fights.
    Strictly speaking, the healing requirements are low everywhere. In Savage, and especially outside of it. Since the OP only specified “8-man content” and not “8-man Savage content”, having 2 healers in anything non-Savage is even more redundant than having 2 in most Savage fights. A half-competent one can solo heal and maintain steady damage on their own in normal 8-mans. The second healer is basically a gimped DPS, so might as well replace them with an actual DPS.

    It doesn’t take nearly as much skill as you’re implying for one healer to handle all of the healing in regular 8-man content.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  6. #6
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Strictly speaking, the healing requirements are low everywhere. In Savage, and especially outside of it. Since the OP only specified “8-man content” and not “8-man Savage content”, having 2 healers in anything non-Savage is even more redundant than have 2 in most Savage fights. A half-competent one can solo heal and maintain steady damage on their own in normal 8-mans. The second healer is basically a gimped DPS, so might as well replace them with an actual DPS.

    It doesn’t take nearly as much skill as you’re implying for one healer to handle all of the healing in regular 8-man content.
    I figured you were just talking savage since you started talking about p3s
    (0)

  7. #7
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I figured you were just talking savage since you started talking about p3s
    I only mentioned that as an example where two tanks are needed. It’s a fight where the OT actually has purpose, and I think more 8-mans could stand to be designed like that (read: where both tanks are taking damage; not just the MT). O12N, E3N and P3N are some examples if you want non-Savage content where the OT serves more purpose than “blue DPS with occasional mitigative responsibilities”. Obviously there are more, but P3S came to mind first due to it being in the recent tier.
    (2)
    Last edited by HyoMinPark; 04-28-2022 at 12:50 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  8. #8
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Strictly speaking, the healing requirements are low everywhere. In Savage, and especially outside of it. Since the OP only specified “8-man content” and not “8-man Savage content”, having 2 healers in anything non-Savage is even more redundant than having 2 in most Savage fights. A half-competent one can solo heal and maintain steady damage on their own in normal 8-mans. The second healer is basically a gimped DPS, so might as well replace them with an actual DPS.

    It doesn’t take nearly as much skill as you’re implying for one healer to handle all of the healing in regular 8-man content.
    Except we're human and we eff up from time to time. And when that unfortunate time comes, it sure does help to have a second healer so we don't have to reset or sacrifice the DPS from a DPS player using SMN or RDM.

    Party composition factors in that players are human, not robots who never make mistakes. And please don't trivialize content of any difficulty. Not every player has countless insufferable hours of farming high end content under their belts.
    (2)
    Last edited by Gemina; 04-28-2022 at 07:56 AM.

  9. #9
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Gemina View Post
    Except we're human and we eff from time to time. And when that unfortunate time comes, it sure does help to have a second healer so we don't have to reset or sacrifice the DPS from a DPS player using SMN or RDM.

    Party composition factors in that players are human, not robots who never make mistakes. And please don't trivialize content of any difficulty. Not every player has countless insufferable hours of farming high end content under their belts.
    I have countless hours farming high end content and I still make mistakes in dungeons sometimes that lead to me dying.

    Some people are "perfect" all the time, but most people aren't. Posts acting like healers do no healing in Savage baffle me, since only at the highest end is that possible. I wonder how some of those healers would react in more casual statics (We've had a few hardcore healers sub in occasionally, and it tends to not work out well lol)
    (2)

  10. #10
    Player
    pikalovr's Avatar
    Join Date
    Feb 2021
    Posts
    291
    Character
    Pikalovr The-shocking
    World
    Diabolos
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Gemina View Post
    Except we're human and we eff up from time to time. And when that unfortunate time comes, it sure does help to have a second healer so we don't have to reset or sacrifice the DPS from a DPS player using SMN or RDM.

    Party composition factors in that players are human, not robots who never make mistakes. And please don't trivialize content of any difficulty. Not every player has countless insufferable hours of farming high end content under their belts.
    i will trivialize content cause people are clearing it without healers and hell sometimes even without DPS. the only reason content is harder is not the content it's the players those are two completely different things. even you yourself said we only need two healers if SOMEBODY messes up not the content requiring it. cause it's all scripted and not hitting hard enough/frequent enough to need it

    also boo hoo SMN uses their swift cast on a raise or RDM uses one of their many dualcasts on raising especially if it's during downtimes they lose one GCD to do the entire thing you brought a second whole healer for.nd guess what they 'lls till deal more damage overall even losing that one GCD compared to bringing another healer

    Quote Originally Posted by Valkyrie_Lenneth View Post
    I have countless hours farming high end content and I still make mistakes in dungeons sometimes that lead to me dying.

    Some people are "perfect" all the time, but most people aren't. Posts acting like healers do no healing in Savage baffle me, since only at the highest end is that possible. I wonder how some of those healers would react in more casual statics (We've had a few hardcore healers sub in occasionally, and it tends to not work out well lol)
    when most people say no healing they refer that there's no healing needed outside of "scripted" healing which is 100% true. cause unless somebody messes up a mechanic it's literally 0 healing needed and besides it only like one extra oGCD heal being used. boy i sure am healing a lot. also yes we're human we all make mistakes even top tier players make mistakes but thats how you learn you progress. and considering we literally have content being completed healerless and a tank that can in fact solo a dungeon. dismissing the fact that healers are becoming less needed is a huge oversight. P1s was cleared by 8 tanks.
    (0)

Page 1 of 2 1 2 LastLast