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  1. #11
    Player
    Xaphire's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Aeonna Calvados
    World
    Ultros
    Main Class
    Reaper Lv 100
    Likely won't change, the Tank, Healer, DPS paradigm is comfortable enough that it just works. Other games *have* tried to move away from it, but generally were never really well received. I suggest you take some time and experience some of the more difficult content that makes better use of the three class-types (admittedly, healers are in a pretty boring place right now).

    As previously expressed, P3S has both tanks taking auto attacks after a certain point in the fight. The casted tank-buster is on two targets. There are many tank busters that require the tanks either swap, or to use their invuln to survive.
    (1)

  2. #12
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Or an alternative would be to just make the fights require two tanks. P3S is how I wish most fights were designed, where the OT is also steadily taking auto attacks. This ups healer engagement since we now have to watch both tanks’ HP bars—and, honestly, the OT in P3S takes far more damage than the MT does.


    As it stands now, 2 tanks, 1 healer, and 5 DPS would work far better as a party comp. You barely need 1 healer in a lot of fights. 2 is needlessly redundant considering how low the healing requirements are.
    You play with people far more skilled than I apparently.

    We definitely wouldn't be able to solo heal any of the savage fights.
    (2)

  3. #13
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,765
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ritsuka-55 View Post
    that's old garbage design, we are at a point that we are well past that, most of the times the second tank it's just a blue dps. might as well remove it completetly and add a 5 dps.
    If by old you mean the new Ult that just came out yesterday then sure? I don't think its garbage though.
    (0)

  4. #14
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,091
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    You can do a lot of dungeons with 4 DPS already. I once did Castrum Meridianum and Praetorium each with 8 DPS and we were successful. Ultima was challenging but we found a way to beat it the second time.

    What you learn about removing either tanks or healers is that the game becomes a lot more fun. I would want to remove tanks, personally, because then enemies would run all over the place like Rathalos.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  5. #15
    Player
    Insertusernamehere's Avatar
    Join Date
    Jul 2019
    Posts
    189
    Character
    Misha Fiertze
    World
    Zodiark
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jeeqbit View Post
    You can do a lot of dungeons with 4 DPS already. I once did Castrum Meridianum and Praetorium each with 8 DPS and we were successful. Ultima was challenging but we found a way to beat it the second time.

    What you learn about removing either tanks or healers is that the game becomes a lot more fun. I would want to remove tanks, personally, because then enemies would run all over the place like Rathalos.
    Lost Ark player?
    (0)

  6. #16
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Jeeqbit View Post
    You can do a lot of dungeons with 4 DPS already. I once did Castrum Meridianum and Praetorium each with 8 DPS and we were successful. Ultima was challenging but we found a way to beat it the second time.

    What you learn about removing either tanks or healers is that the game becomes a lot more fun. I would want to remove tanks, personally, because then enemies would run all over the place like Rathalos.
    See, GW2 tried to do that, and encounters were rather bland and easy. It didn't add any depth to combat and they ended up adding a form of trinity back later for raids
    (2)

  7. #17
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,091
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Insertusernamehere View Post
    Lost Ark player?
    Never played it. What's it like?
    (0)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  8. #18
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Valkyrie_Lenneth View Post
    You play with people far more skilled than I apparently.

    We definitely wouldn't be able to solo heal any of the savage fights.
    Strictly speaking, the healing requirements are low everywhere. In Savage, and especially outside of it. Since the OP only specified “8-man content” and not “8-man Savage content”, having 2 healers in anything non-Savage is even more redundant than having 2 in most Savage fights. A half-competent one can solo heal and maintain steady damage on their own in normal 8-mans. The second healer is basically a gimped DPS, so might as well replace them with an actual DPS.

    It doesn’t take nearly as much skill as you’re implying for one healer to handle all of the healing in regular 8-man content.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #19
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Strictly speaking, the healing requirements are low everywhere. In Savage, and especially outside of it. Since the OP only specified “8-man content” and not “8-man Savage content”, having 2 healers in anything non-Savage is even more redundant than have 2 in most Savage fights. A half-competent one can solo heal and maintain steady damage on their own in normal 8-mans. The second healer is basically a gimped DPS, so might as well replace them with an actual DPS.

    It doesn’t take nearly as much skill as you’re implying for one healer to handle all of the healing in regular 8-man content.
    I figured you were just talking savage since you started talking about p3s
    (0)

  10. #20
    Player
    Insertusernamehere's Avatar
    Join Date
    Jul 2019
    Posts
    189
    Character
    Misha Fiertze
    World
    Zodiark
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jeeqbit View Post
    Never played it. What's it like?
    It is not bad, similar to what you say no distinct classes only a few classes have minor different abilities. I only dislike game because of their cash shop system, but game good.
    (0)

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