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  1. #11
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    427
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Feayn View Post
    You'd better think and consider if I don't mean me, but other "Samurai Mains" who play on the controller
    I have saw zero people who main SAM and play on controller that were up for both awful changes but keep going, dont forget to post on JP forums^^

    Again for trolls like you: devs can lower not existing skill bloat by merging abilities together ....
    (37)
    Last edited by Stasya; 04-26-2022 at 04:49 PM.

  2. #12
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    I don't think they will ever bring gameplay changes in a minor patch.
    MCH is another band-aid.
    GNB is actually a good buff, not necessary but welcome. I agree with the range increase and QoL for continuation, but Bloodfest on 90s allows a lot of burst window variations, I believe they can keep it on 90s.
    SAM, they could have brought kaiten back and revert the whole thing, kinda surprising they didn't.
    (8)

  3. #13
    Player
    MegaUltrachicken's Avatar
    Join Date
    Jul 2019
    Posts
    8
    Character
    Mega Ultrachicken
    World
    Cerberus
    Main Class
    Botanist Lv 90
    I'm guessing SE couldn't do any substantial changes other than potency buffs for this patch. What is important however is that more communication between the job balance teams and the community is needed going forward. There's a lot they could do for MCH and they decide on buffing Wildfire?
    (8)

  4. #14
    Player
    MikoRemi's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Miko Remi
    World
    Gilgamesh
    Main Class
    Warrior Lv 100
    They couldn't have even given it AOE or something for PVE...yeesh.
    (2)
    *Job effectiveness will vary depending on player skill

  5. #15
    Player
    lilmoon's Avatar
    Join Date
    Apr 2022
    Posts
    19
    Character
    Koko Lil'moon
    World
    Lamia
    Main Class
    Reaper Lv 90
    I was really hoping for some kinda fix for GNB's continuation. An easy fix would be to add range as you mentioned. Not sure why SE not considering it.
    (4)

  6. #16
    Player
    Stasya's Avatar
    Join Date
    Oct 2021
    Posts
    427
    Character
    Stasya Astolfofangirl
    World
    Phoenix
    Main Class
    Botanist Lv 100
    Quote Originally Posted by MegaUltrachicken View Post
    I'm guessing SE couldn't do any substantial changes other than potency buffs for this patch. What is important however is that more communication between the job balance teams and the community is needed going forward. There's a lot they could do for MCH and they decide on buffing Wildfire?
    The thing is, unless ff14 code is worse than team fortress 2 one, they could easily revert SAM but they just dont care at all. These "buffs" is just an insult with taste of "we are right about killing SAM go play other classes".
    (9)

  7. #17
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Why are they so allergic to giving MCH anything other than incredibly minor potency buffs? Are they so afraid that making it do decent damage will ruin their "balance"??? Its 60s bursts are already dead in the water thanks to the NIN TA/Mug changes, this just feels like another kick to the groin.
    (7)

  8. #18
    Player
    MikoRemi's Avatar
    Join Date
    Apr 2022
    Location
    Limsa Lominsa
    Posts
    195
    Character
    Miko Remi
    World
    Gilgamesh
    Main Class
    Warrior Lv 100
    Quote Originally Posted by VentVanitas View Post
    Why are they so allergic to giving MCH anything other than incredibly minor potency buffs? Are they so afraid that making it do decent damage will ruin their "balance"??? Its 60s bursts are already dead in the water thanks to the NIN TA/Mug changes, this just feels like another kick to the groin.
    I'm pretty sure because Machinist is so mobile, they're afraid of giving it more damage...but Blast Charge literally exists.

    I'm hoping in the coming future they'll at the very least move somewhere close to my document path, or at least give some kind of substantial GOOD change for once...and then keep doing it until it's actually good to use.

    And yes, this is considering the fact that most jobs are becoming more mobile in general which makes even less sense but whatever puts the team at ease I guess.
    (5)
    *Job effectiveness will vary depending on player skill

  9. #19
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Don't forget another major potency pain point was Tenka Goken for Samurai, and they didn't touch it at all. Addressing our issues and acknowledging them would go a long way even if they can't fix anything yet. We need to stop being content with this level of communication.
    (3)

  10. #20
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    I'm sure they are playing the game. Idk where they play it but not in reality.
    (4)

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