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  1. #1
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Healers and tanks. Tanks got so much self heal it's just sad. I can solo tank bosses in expert. Solo as no DPS and healer.
    (1)

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SamsaraTrickstar View Post
    Healers and tanks. Tanks got so much self heal it's just sad. I can solo tank bosses in expert. Solo as no DPS and healer.
    This is not new. Tanks have been able to solo dungeon bosses as far back as I can remember. Coincounter in Aurum Vale, First boss in Qarn, Chimera in Cutter's Cry can all be soloed by the tank. Healers are greatly needed in dungeons in order to make insane and more fun trash pulls possible. Against bosses, they make them die faster. Boring? Yes, sometimes. Have you ever been the tank soloing a boss; feeling like you're slapping it with a wet noodle while your teammates get to sit on their thumbs? Not only boring, but now in this really awkward situation where I am not sure if am being an a-hole, or not.

    Problem isn't healing design per say, but rather the threat level of the dungeon boss(es). But they can't make dungeon bosses like the 'Hunt for Red Choctober', or the pitchfork mobs will bring out the tar and feathers due to the number of resets in content that is meant for you to be like the Army, and just go in and 'correct' the situation by blowing everything up. They can however, make the boss enrage if all players but one are unconscious for a pre-determined amount of time.
    (3)