This thread is nothing new.
See, every time there's something perceived as an issue or a mistake, the same naysayers who've been touting the company's end since Legacy days take it as a sign of complete validation that everything has been horrible since (insert contrived timeline here) and that they've been right all along.
Rabble rousing hasn't changed since ARR came out and some people just feed off of it.
As has happened, many, many times before. What will happen is the issues that aren't simply opinions to the contrary to the majority of players will get addressed and any perceived uproar will die down. This will be preceived by these dramamongers as being silenced, even though it's just their threads fading to obscurity. (Seriously, I've been watching this for close to a decade now. It's tired hat.)
Housing, because of its horrid state, is an easy bully pulpit that they get to beat CBU3's head over every time it's mentioned. It's a relic from the Legacy days that, in all honesty, never should have seen the light of day, but because some of its features are beloved, and the fact that it was released, the team is unfortunately married to it rather than being able to scrap it entirely and start from scratch - which honestly would have been the best solution. Instead they're litterally throwing money (For servers) at the problem that could never keep up with this game's growing success and population.
Various job 'Issues' as described are usually points of opinion that don't carry through or when they do get addressed, get decried by the same people with the argument that they 'liked it better than before'. No look at some of the post history of these people I'm not kidding, their opinions change on a dime if their concern actually gets addressed.
Even when some ideas are eventually adapted, they're downplayed. Savage/Story split the difference between demands on more accessible or harder demand for Savage content. Upwards scaling of difficulty on both dungeons and Raids are largely ignored as "not enough" which lead to the creation of both Ultimate and Unreal. Demands for longer grind lead to Relic Grind which was decried for being a grind. Demand for more random loot lead to Diadem which was a massive failure which had to be repurposed. Attempts at both exploration like dungeons demands lead to Deep Dungeons which got decried as not relevant enough - then they came out with Eureka which was not accessible enough, then to Bozja, both of which and their more difficult 24 man both became more or less dead content.
And so on it goes.
All the while the toxicity of this place in particular just grows because those who enjoy the game, get tired of the negativity and find different venues to participate in the community. (And the naysayers say *they're* silenced.)
There is no 'years long decline' of this game or group. It's actually gotten better over the years as evidenced in both its growth and growing acclaim. Yes, there are issues that may need to be address, or ones that simply exist in the thorn in both the community's and the developer's sides for various reasons. No different than any game. This isn't an indication of an inflexible team that fails to address long issues - this can be evidenced by both the current adjustments to Dark Knight's Ivun skill (finally) and the upcoming Criterion dungeons, which aims to address long standing concerns about a more challenging low-player dungeon, which has long been touted here as an unaddressed issue (though no credit has been given for that, rather than just the complaints shifting elsewhere to try to lend credence to an imaginary downtrend.)
I mean, MSQ roulette duties. The biggest meme of any 'Trial' got fixed in astounding fashion. But no, SE's never listening.
That's all to say I give very little if any credit to threads of this vein. Is there still a mountain of work to do? Absolutely! Hold their feet to the fire - especially as we are finally seeing some long standing changes. But don't pretend that this game or its group is in some sort of downward spiral. That's disingenuous to the point of being insulting, and it doesn't aid your cause, or make this game better.