I mean Kitfox isn't wrong, if your only selling point is your damage and throughout the course of a fight the other two roles in your tier are doing more, how is that fair?
The other roles damage is reliant on party members but even on a personal level bards not doing to bad right now, but Machinist is your own ability to play the job, so why should is be less than the other two? That makes no sense, litterally do you think blm would be picked if it did less damage than rdm or smn? Of course not, the other casters have way more use with their utility in that scenario.
As it is Mch has very little going for it, most statics will take a bard or dancer over mch any day of the week.
I would also make the comparison with Sam in its respective tier but 6.1 did that for me. They're suffering the mch issue right now. Should Sam be the lowest dps for melees? Of course not, its selling point is that its a pure dps.
Phys ranged is the worst role to balance, ShB had dancer on top, so far endwalker favours bard, 3 expansions of being shoved in a shoebox will ofcourse undoubtably upset the mch community, especially if your job was butchered, but you told yourself "Its okay, the ShB changes are a great foundation to be built apon. I'm sure SE will do a great job expanding on these systems, and adding a bit more depth or complexity to the job" only to be told your job was finished, and the abilitys given to you were copy and pastes, whilst they didn't address the issues that is present with the current itteration of the job.
I'm just glad we have people telling us to shut up because of mobility tax when all jobs can have 95% or higher uptime in any fight SE has designed in recent years, it's depressing lmao.
So let us voice our genuine concerns with the job and the onslaught of butchering of jobs, that has followed since the mch rework. The job has issues, the devs clearly don't know what direction to take it, at this point they need to do something and people like you aren't helping the situation by ignoring it. If this continues then every job in the game will be in a similar position, mch was first, somehow they made dancer even easier, sam nin and drg are about to be "reworked".
The best we can hope for is for the devs to implement some of the ideas pvp mch has so that we can have some semblance of rewarding gameplay rather than a low damage mess with a low skill cap, thats currently being excluded from pfs on crystal when the comunity has dubbed it as the pf job.
Mch unfortunately is a joke right now. I just hope more jobs don't suffer what we're going through like sam right now. We we're the first job in a wave of "reworks".

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