Yeah but ping is round trip and he's saying its .3 seconds one way. that would be 600ms response time which is pretty sucky for any internet based app.
Did I say they don't exist? No. But I haven't seen any, that means it can't be that serious of a problem. If cheating were as rampant as you're implying, I wouldn't have to look far to find someone doing it.
You can only "hack" information that the servers trust you with. The only things the server puts you mostly in control of are movement and chat. (Hence the speedhacks that were around in FFXI for quite some time)
Tell me then, how do people hack? Don't say botting, because that's a seperate issue and is not a hack.
Then you're going to need to state your question more clearly, because I can't seem to come to any other interpretation.I think you didn't read my question carefully enough.
Last edited by Alhanelem; 03-15-2012 at 02:13 AM.
My XIVPad: http://xivpads.com?2031148
There have been issues with "bots" using a modded client to attack targets from anywhere, there are hacks to detect exact locations of gathering spots, etc.
I've played this since beta and met some hackers myself(where it was pretty obvious). It is currently not an issue, yes, but only 'cause the game is pretty dead right now. It's the same with the RMT. There is a lack of customers so their numbers decline.
How much clearer can I be than "from a player in Japan"? Even if that wasn't clear enough, the next question has "from a player outside of Japan", so the context alone should tell you that I'm talking about two different scenarios.
sounds to me more like an exploitable glitch than a hack. Can you prove that these people need some kind of tool, program, or editing of memory space to achieve this?
Obviously they still have work to do in this department- but what yoshi is saying is complete fact. The more information they open up to the client, the easier it is to hack and cheat.
Last edited by Alhanelem; 03-15-2012 at 02:18 AM.
imposible to prove it from my end, but what i saw is what i saw
theyd gather 8 times, put the tool away, bring it back out, gather 8 more times
after that node was gone eventualy, i saw them doing it at another node
either way, both are definately bannable so doesnt matter which it is, but my moneys on it being some sort of hack(the guys entire shell ive caught doing similar things in different areas of the game)
My XIVPad: http://xivpads.com?2031148
Obviously, that's not where the confusion is. So you're going to have to restate your question.
I'm still not seeing where he's saying .3 seconds is one way. It's also pretty clear to me he's talking about all potential clients, not just ones in Japan. He's using a number that more or less covers all players.
"Between client and server" can be both directions. If he was only talking about one-way communication, he would say "FROM client TO server, not BETWEEN client AND server."①The time it takes to communicate between the client and server
⇒This can take up to 0.3 seconds for transferring packets, plus the response time.
Last edited by Alhanelem; 03-15-2012 at 02:22 AM.
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