Quote Originally Posted by wereotter View Post
As for ninja, though, which was the main topic. I agree. Mug just doesn't feel impactful enough for the big skill that raises the party's damage, especially when I think of it compared to skills like brotherhood and arcane circle that have bigger animations with better sounds to accompany them. If the developers are intent on keeping ninja's damage buff at 120 seconds, I wonder if they start you with mug as a rogue, and later it gets upgraded to assassinate at some point leveling up ninja? Though they'd have to dramatically reduce the animation lock for that to work out well.

I agree with you that Assassinate/Dream within a Dream is pretty boring as it is (cool animations aside!), and that Mug is not a very satisfying party buff button. I really don't understand what was wrong with keeping it on Trick Attack, the iconic party buff of the Ninja class since the very day it was introduced. I just... why not just keep it there... it has historical precedent, a great animation, and most importantly nobody was unhappy with it!


I think the idea of upgrading Mug into a more Ninja-like skill is a great idea too. I don't think it needs to become Assassinate or have a party buff attached, though.