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  1. #11
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sequora View Post
    I’m not a monk but wasn’t their rework fairly well received?

    Your comments about dancer and reaper are opinions. They’re both really well received by the community.
    No monk rework was not fairly well received.
    No these are not opinions, dancer and reaper are not very engaging, fun how every can be subjective. Reaper was well received because of its look, the fact its the closest you will get to dps dark knight, and because it read more complicated than it played. When was dancer well received for anything other than is job armor? There were PFs that were not even letting them join.
    (5)

  2. #12
    Player
    Manofpassion's Avatar
    Join Date
    Apr 2022
    Posts
    145
    Character
    R'in Hoshizora
    World
    Spriggan
    Main Class
    Ninja Lv 90
    Whether they were well-received or not, is in my opinion, not relevant. Old monk, for how jank it felt, was the positional job. Old summoners, for how jank it also felt, was the pet job. Old bard was also the dot job. All three of those jobs can not be said to fulfill those niches anymore. The changes to these three choices reduced the amount of gameplay variety in the game, and I think we can all agree that is not a good thing. Personally, I hate positionals, all the bosses in this game spin like a beyblade. But if someone wants to torture themselves with positionals, more power to them. The game needs to allow more gameplay choices via the picking and choosing of jobs. If the job system doesn't allow that, what is the point of a job system?

    Now ninja no longer fulfills the niche of the one minute buff job. Im not sure why the devs feel the need in ew to remove all the niches that jobs occupied, but they are doing so. But if your job has a niche? Enjoy it while it lasts. Ninjas just seems to be part of a recent dps role trend of removing variety.
    (12)

  3. #13
    Player
    EhvaTaco's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    45
    Character
    Ehva Tacora
    World
    Lich
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Manofpassion View Post
    The real big brain play is to not play the game for a year, wait for the devs to make every Job unfun as humanly possible, and see what's left in the wreckage. Probably black mage. Nins and Sam's were just the first to suffer
    I fail to see how BLM has suffered from anything new within the last two years.
    (3)

  4. #14
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by EhvaTaco View Post
    I fail to see how BLM has suffered from anything new within the last two years.
    Black Mage will never suffer cause Yoshi P actually tests it, and would never finalize the changes if it sucks. But everything Yoshi P does not test or play is up for what ever.
    (19)

  5. #15
    Player
    aloneatsea's Avatar
    Join Date
    Apr 2022
    Posts
    158
    Character
    Reimu Hakurei
    World
    Sophia
    Main Class
    Ninja Lv 70
    I can only imagine how fans of the old Monk felt left behind with the rework. I never picked up the job (I was planning to until the rework), but I did really love the idea of a job focusing around positionals, jank as boss positioning might be in 14.

    By the same token, I loved the one-minute cycles of Ninja. Buff, Burst, Prepare, Repeat. You can make the argument that it's the same now, but a Mug window and a Trick window are both semantically and categorically different. Thinking about it, all the Trick change did was take a job which already played well into raid buffs and make it play into them even harder. A 10% personal damage up for a job which already dealt 40%+ of its damage into a 15s-20s window... yeesh.



    I do recall reading about how some Ninjas wished there was something else to do in-between Trick windows...
    It was a sentiment I only loosely understood, as by the time I really had a grasp on the 5.x Ninja, it was 6.0. It never sat quite right with me, because in my opinion any new or powerful tool you'd want to use immediately within Trick, or prepare it immediately beforehand. Mug is used in exactly the same way. The interim of Ninja has not become more interesting, and somehow the burst windows of Ninjas have become less interesting...


    I'd pay double my subscription for them to revert the changes, frankly. Or I'd buy out a bunch of stuff from the Online Store. Now, it sucks, but it's the strongest thing out there so people will want to play it.


    My worry is that enough people will pick it up based on its strength in Asphodelos that Square Enix will see the changes and think they're well-received.
    (5)

  6. #16
    Player
    AoifeAogane's Avatar
    Join Date
    Oct 2021
    Posts
    19
    Character
    Aoife Aogane
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I guess I can make a macro that immediately applies mug after trick attack. That might be the solution for me, because I hate the way it plays now.

    Devs please listen, I am trying to engineer your changes out of the game. I'm willing to take a potential dps loss to do it. They are not fun.

    [Edit: Yep! That feels way better! Here is the macro, Just tap the button a few times when you do the combo and it should go off without any buffering issues.]

    /micon "trick attack"
    /merror off
    /ac "trick attack"
    /ac "mug"
    (3)
    Last edited by AoifeAogane; 04-17-2022 at 02:11 AM.

  7. #17
    Player
    Randommob's Avatar
    Join Date
    Apr 2022
    Posts
    24
    Character
    Nezuko Kaamado
    World
    Sophia
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by aloneatsea View Post
    I'd have to agree. The Ninki gain and party buff being placed on Mug makes it feel very stiff and inflexible. Not only that, but it's just... boring. No cool animation, name, or sound effect. It's just Mug. I guess when you get mugged, it's easier for people to beat the tar out of you for a bit?


    Or not. I don't really see the logic...
    I guess mug would deal some emotional dmg to the boss, make the boss depressed hence we can hurt him more. I think
    (1)

  8. #18
    Player
    Manofpassion's Avatar
    Join Date
    Apr 2022
    Posts
    145
    Character
    R'in Hoshizora
    World
    Spriggan
    Main Class
    Ninja Lv 90
    True. Mug not only does emotional damage to the boss, but me as well lmao. Maybe that's what makes mug unique compared to other raid buffs.
    (3)

  9. #19
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by IdowhatIwant View Post
    Summoner, Machinest, Bards and Monks would say otherwise. If anything yall are the second to last batch. Dragoon was announced next, and AST will get it's second round. Dancer, Reaper, Black Mage and Red Mage haven't been hit yet, but Dancer and Reaper aren't exactly fun or engaging either.
    Speak for yourself on Dancer and Reaper, I have a lot of fun with them and everything with them feels fluid. You may be the only player I've met who doesn't like either.
    (10)

  10. #20
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by RyuDragnier View Post
    Speak for yourself on Dancer and Reaper, I have a lot of fun with them and everything with them feels fluid. You may be the only player I've met who doesn't like either.
    Of the three ranged Dancer is the least interesting to me. It’s too simple and RNG reliant. Reaper I’m refusing to try because I have one in my static and if people’s complaints about it are right then I wouldn’t enjoy it either, for very similar reasons I don’t enjoy Dancer and Summoner.
    (0)

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