Quote Originally Posted by SturmChurro View Post
I kind of like how NPCs had preferences in RPGs like Mass Effect or Dragon Age. I really enjoy the romances in those games actually. It feels a lot more personal, and often times even had an effect on the outcome of your ending in any particular playthrough. Having characters just like anyone really does romance a disservice in RPGs, in my opinion. For example, the Steve Cortez romance is generally considered pretty well done.
I agree but every time they did it, it was complaints about Biware being exclusionary and it was tiring because instead of congratulating them on a fantastic story and well-written characters were complaining that we didn't get to shag our favourite companion or how a character wasn't gay enough or they didn't act the right way or how language in the story was problematic and could trigger people who have never had a mental condition in their life.