How are Cone AoEs 'arbitrarily clunky'?
Esp. in the particular case of Overpower?
it let you reach mobs further away, like the one or two that decide to rush of to meet the WHM that regen'd you to early/the DPS that threw their big finisher at it/etc, without having to actually move, and hit just about everythign else in the trash pack as well.
where as with the new circle you have to either run after that mob to keep it in range, or us a tomahawk instead to tag it.



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