Well...they're a healer...sooo..Tell that to the healers. I don’t think they’ll agree.
Saying “less is more” is also an equally subjective statement.
I also play on controller. This change didn’t do anything, considering BRD can fit everything it comfortably needs into less than two crossbars. I don’t know if you’re trying to make a “controllers have less space” argument for bloat or not, but controllers have a ton of available space to them that don’t fall into impractical.
So, apparently, is simplification. Which is a divisive position at best. More and more people are coming out to express their dissatisfactions with what is being done. While there are jobs that do have bloat issues and could stand to have some skills removed due to pure redundancy (SAM, AST), the changes being made are still failing to address that problem. The BRD change is ultimately inconsequential…until you consider the problems that have already arisen from it. The only thing I can give the dev team is that they acknowledged one as a bug. But the issue QT brought up is still present.
...they shouldn't heal?
Are you saying AST needs more DPS buttons?
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