Quote Originally Posted by Liam_Harper View Post
All Yoshida meant is that unlike WoW they don't employ infinite treadmill grinds where you'll fall behind on progression if you don't play constantly. So if you want to do other things in your spare time, you won't sacrifice progress and always be behind. It doesn't mean they don't care about player retention. It's not an excuse to provide less content. It doesn't mean content shouldn't have long term and replay value.
1. Please show me where I said that he told us to unsub. Let me be more clear because you got the wrong impression. If you're one of those people who played 24/7 the first week that the game came out so that you could be ready right when the raid dropped, then you've created the drought for yourself. Those of us who took our time had weeks worth of MSQ. I still haven't completed all the role quests, either.

2. I'm impressed that you know that Yoshida intended to speak out against grindy progression systems when he was replying to a player who specifically stated that he was having trouble finding the motivation to even play anymore because of the lack of content. He literally replied with this:
It's alright not to play it everyday. Since it's just a game, you can stop forcing yourself if it's hard on you to keep that up. Rather, it'll just pile up unnecessary stress if you limit yourself into playing just that one game since there are so many other games out there. So, do come back and play it to your heart's content when the major patch kicks in, then stop it to play other games before you got burnt out, and then come back for another major patch. This will actually make me happier, and in the end, I think this is the best solution I can answer for keeping your motivation up for the game.
There was no mention of progression systems or treadmill grinds in this context. He was literally talking about content when he said this. His advice was simply to take it slower.