I just noticed something (hope someone didn't mention it already), go to around 8:15 and watch the DRK's buffs near the top. I wonder how they're going to work.
https://www.youtube.com/watch?v=cJpSIpC4uXU
I just noticed something (hope someone didn't mention it already), go to around 8:15 and watch the DRK's buffs near the top. I wonder how they're going to work.
https://www.youtube.com/watch?v=cJpSIpC4uXU
Last edited by baklava151; 04-06-2022 at 11:53 AM.



Oh boy. Since I'm unwilling to talk about anything happening to DRK in PvE, I am more than willing to talk about Dark Knight in PvP. I love DRK in PvP. I'm not as hyped for PvP as I am for Ultimate, but I'm more interested now than I have been since my Feast days. Here are some things I have noticed.I just noticed something (hope someone didn't mention it already), go to around 8:15 and watch the DRK's buffs near the top
https://www.youtube.com/watch?v=cJpSIpC4uXU
-We still got Bloodspiller and Quietus, with their MP restoring functions removed due to the PvP changes. Blood gauge acquired through Souleater/Unleash combos, looks like.
-Shadowbringer is here, 4000 potency, possibly replacing Edge and Flood. Using Shadowbringer grants Darkside for 15 seconds, in a strange twist of fate. Darkside seems to guarantee critical direct hits on all outgoing damage. That's cracked, YIKES.
-Plunge is here. The classic. 2000 potency. Plunging on enemies seems to inflict Another Victim from Sole Survivor. This is probably a damage received up debuff. Very good for picks. If Plunge resets on kill/assists like it does currently, this could be devastating for people out of position or retreating.
-TBN is here. May be a duration of ten seconds, it lasted a bit longer than it usually does. TBN being broken gives you Dark Arts for 10 seconds. I can't determine exactly what Dark Arts actually does though. It may actually grant the usage of ANOTHER Shadowbringer, this would make sense to get a max duration of 30 seconds of Darkside, the current PvP cap.
-Salted Earth, ten seconds duration? Looks like it applies two buffs to the DRK, one 10 second(I'm assuming for the circle itself, like in PvE), one 5 second, seemingly becoming active after using SaD, that also seems to be applying some sort of debuff! I REALLY hope it's a heavy. Salt and Darkness explosion has a potency of 4000. Reminds me of Tar Pit a bit.
The limit break. Eventide? Living Dead? Drains all HP, deals 16000 - 18000 damage, 22000 on crit, huge line, really edgy. Gives you a red buff that looks like Raise, cannot die while this buff is active, and also seems to be the healing component of Living Dead. Duration of ten seconds and heals via damage dealt 1:1 or maybe just a flat amount? Unsure, but it's definitely coming from the Dark Knight, as was said in the Live Letter changes. Something interesting, the buff DOES NOT go away when the Dark Knight reaches max HP thresholds. A silver of hope for you friends, maybe.
I hope Dark Knight is good in this mode, I love the idea of light area denial combined with massive aoe burst damage. I can see good synergy with WHM and DNC in particular.
Okay my interest has piqued. If this buff is also part of PvE/Living Dead then I'm gonna have a field day. Some poor DF healer is gonna be subjected to me using LD on the first pull of a dungeon.The limit break. Eventide? Living Dead? Drains all HP, deals 16000 - 18000 damage, 22000 on crit, huge line, really edgy. Gives you a red buff that looks like Raise, cannot die while this buff is active, and also seems to be the healing component of Living Dead. Duration of ten seconds and heals via damage dealt 1:1 or maybe just a flat amount? Unsure, but it's definitely coming from the Dark Knight, as was said in the Live Letter changes. Something interesting, the buff DOES NOT go away when the Dark Knight reaches max HP thresholds. A silver of hope for you friends, maybe.
Also might consider trying out DRK in PvP for once instead of just sticking with WHM/MCH.


Interesting, sounds like they're pulling PvP DRK more in line with its classic FF iterations, with an LB that actually evokes a classic Darkside. (Onyx Wave or one of its many renames, perhaps.)
Wonder if this means all tank immunes will become their PvP LBs. Much to ponder.
Hold your horses, I very much doubt they would make PvE's Living Dead deal any sort of damage or it would be wasted on your opener.
Though I suppose if they removed the Doom clock, made it an HP to 1 skill like Bolide but with a Holmgang and Life Drain instead of an immune, that would definitely be a vast improvement over current LD.
Last edited by Archwizard; 04-07-2022 at 08:56 AM.
Sorry I should've been clearer. I meant the red buff that looks like Raise, not the ability itself. I have no expectations for what change is going to happen LD, but if it's anything like what was shown in PvP with the lifesteal buff then I will happily use it more often.Hold your horses, I very much doubt they would make PvE's Living Dead deal any sort of damage or it would be wasted on your opener.
Though I suppose if they removed the Doom clock, made it an HP to 1 skill like Bolide but with a Holmgang and Life Drain instead of an immune, that would definitely be a vast improvement over current LD.


That could be Reraise. Could you screenshot what specific buff you're denoting? There's a lot of buffs in that video to pay attention to, even if it's just Yoshida targeting different people.Sorry I should've been clearer. I meant the red buff that looks like Raise, not the ability itself. I have no expectations for what change is going to happen LD, but if it's anything like what was shown in PvP with the lifesteal buff then I will happily use it more often.
It appears at around the 9:50 mark of the video, the DRK gains it before expending all their HP for a giant purple attack. I assume it's what is keeping them from dying after that attack.
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Keep in mind that is PvP DRK. How PvP DRK operates is completely different to how PvE DRK does.I just noticed something (hope someone didn't mention it already), go to around 8:15 and watch the DRK's buffs near the top. I wonder how they're going to work.
https://www.youtube.com/watch?v=cJpSIpC4uXU
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